Scopely

video game

VFXArtistMonopolyGO!

Barcelona, Spain Remote Friendly
The Brief

“VFX Artist - Monopoly GO! at Scopely. Skills: VFX creation in Unity, particle systems, shader effects, animation, 2D texturing, 3D modeling. Create VFX in Unity using particle systems, shader effects, and animations. Integrate VFX directly into features or environments”

What You'll Achieve.

helping bring new features to life; ensure the features we build look and feel their absolute best; emphasizing key gameplay moments through impactful visual effects; push the visual quality of our game even further; raise the quality bar

Industry & Context.

video game
Problems you'll solve

Excellent problem-solving skills

What They're Looking For.

Must Have

2+ years of experience in mobile game development, Proficiency in Unity, including asset importing, particle systems, animation workflows, UI/sprite/canvas systems, and material setup, Proficiency in 2D texturing (Photoshop), Experience in 3D modeling (3ds Max, Maya, Blender, etc.), Communication and collaboration skills, with the ability to work effectively in an agile team environment, Solid understanding of animation principles and timing, Excellent problem-solving skills and the ability to work independently while taking ownership of tasks

Nice to Have

Curiosity on using IA tools to improve your day by day workflow and productivity, Experience creating preview sequences and animations in After Effects or similar tools, Previously worked on or have a portfolio featuring stylized or cartoon-style effects, Passionate about video games and stay up to date with new techniques and workflows in the industry

What You'll Do.

Create VFX in Unity using particle systems

Integrate VFX directly into features or environments

Align with game designers

and art leads to create assets according to requirements and iterate based on feedback

Maintain the consistent visual style of the game while ensuring all assets are optimized for mobile devices

and concerns clearly to production and leadership

How You'll Work.

Team & Collaboration

Collaborating alongside animation and integration artists; working closely as a team; collaborating closely with Technical and Integration Artists or developers; Collaborate with other art disciplines when bringing features to life, offering technical support and expertise when needed; ability to work effectively in an agile team environment

Communication Scope

communication and collaboration skills; Communicate updates, blockers, and concerns clearly to production and leadership

Free ATS check

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