Gameloft
Entertainment
VFXArtist
Neural analysis suggests this role is
optimal for mid candidates.
“VFX Artist at Gameloft. Skills: VFX, 3D modeling, Animation, Shaders. Implement special effects. Design 3D VFX”
What You'll Achieve.
Reach high quality bar; Maintain high quality bar
Industry & Context.
Problem solving
What They're Looking For.
Must Have
Solid VFX experience, Master 3DS Max or Maya, Basic English skills
Nice to Have
Houdini or Blender experience, Understanding of style guidelines, Understanding of Sprite creation, Good level in drawing, Proficient in research and development
What You'll Do.
Implement special effects
Design 3D/vertex animation
Create procedural simulations
Create dynamic simulations
Create particle systems
Provide artistic solutions
Ensure high quality bar
Provide technical support
Assist in setting up library
Maintain library of effects presets
How You'll Work.
Team & Collaboration
Work closely with 2D Artists; Work closely with 3D Artists; Cooperate with team members; Provide support to team members
Full Job Description
WHAT YOU WILL BE WORKING ON As a VFX Artist, your main responsibility is to implement, under supervision, video game special effects in accordance with a project’s artistic direction and production deadlines. With solid artistic skills and an understanding of the technical constraints on the target platforms, you will be in charge of gameplay, environmental and UI effects. What it means on a daily basis * Designing and creating: * 3D VFX * 3D/vertex animation * Shaders adjustments * Procedural simulations * Dynamic simulations * Particle systems, textures and models * Fluid systems * Lighting and rendering FX elements and producing composites to showcase ideas and concepts * Providing creative artistic solutions and exploring new styles. * Ensuring that the high quality bar established by the Art Director, Studio Lead Artist, and Producers are reached and maintained. * Providing technical support and problem solving whenever required. * Assisting in setting up or maintaining a library of effects presets which can be loaded and applied across an entire game or a selection of several games. Who you would be working with * You will report to Lead Producer and Artist Lead/Supervisor. * You will work closely with 2D Artists, 3D Artists and other functions in the team. Your recruitment journey * (1) Screening call with HR * (2) Test * (3) Interview with Hiring Managers * (4) Offer ## Qualifications WHAT YOU NEED TO SUCCEED * Solid VFX experience in a game production pipeline * Master 3DS Max or Maya visual effects systems and basics with modeling, rigging and animation systems (Houdini or Blender experience can be considered) * Solid understanding of style guidelines, design process and creative workflow. * Solid understanding of Sprite creation, Visual Feedback, timings and Effects animation. * Good knowledge and sense of color, design, perspective and composition. * Good level in drawing and illustration skills (relief, lighting, materials, perspective, colors...) * P
Applying for this VFX Artist role?
Most applicants get filtered before a human reads their resume. See if yours makes the cut.
How to Apply on SmartRecruiters
- SmartRecruiters often includes a video screening step — check camera and mic permissions.
- Link your GitHub or portfolio directly in the profile section for technical roles.
- Applications may be reviewed by AI scoring before reaching a recruiter — use keywords from the job description.
ANONYMOUS · UNFILTERED
What do employees actually say about Gameloft?
Real rants from real employees. Read before you apply.