Ubisoft

Media

UserInterfaceArtist

CA$75–105k ~AI est. Saguenay, Quebec, Canada FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“User Interface Artist at Ubisoft. Skills: UI design, Visual design, User experience. Design in-game interfaces. Integrate in-game interfaces”

Industry & Context.

Media

What They're Looking For.

Must Have

Proficiency with visual design tools, Understanding of ergonomics, Understanding of information architecture, Ability to collaborate effectively, Clear communication skills, Openness to feedback, Interest in visual communication, Interest in user experience

Nice to Have

Figma proficiency, Miro proficiency, Knowledge of user experience design principles

What You'll Do.

Design in-game interfaces

Integrate in-game interfaces

Follow project's visual identity

Translate gameplay concepts

Design interface elements

Balance creative intent

Balance technical constraints

Integrate assets into tools

Integrate assets into engines

Share UI design best practices

How You'll Work.

Team & Collaboration

Art direction; User experience teams; Programming teams; Cross-functional teams

Communication Scope

Clear communication

Full Job Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! As a User Interface Artist (UI Artist) at Ubisoft Saguenay , you design and integrate in-game interfaces in close collaboration with art direction, user experience, and programming teams. You turn gameplay concepts into clear, functional, and visually consistent interfaces integrated into our proprietary tools and game engines. You continuously refine your work based on team feedback and contribute to shared UI best practices. What you’ll do * Collaborate with art and brand direction to follow the project’s visual identity * Translate gameplay concepts into functional and cohesive interfaces * Partner with user experience teams to visually represent user journeys * Design interface elements including menus, animations, HUD, icons, buttons, and mockups * Balance creative intent with technical constraints * Integrate assets into proprietary game tools and engines * Refine and optimize interfaces based on team feedback * Document workflows and share UI design best practices ## Qualifications What you bring to the team * Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro * Strong understanding of ergonomics and information architecture * Ability to collaborate effectively within cross-functional teams * Clear and thoughtful communication skills * Openness to feedback and continuous improvement * Knowledge of user experience design principles * Strong interest in visual communication and user experience What to send our way * Your CV highlighting relevant skills and experience * A portfolio showcasing your UI work

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