Ubisoft
Media
UserInterfaceArtist
Neural analysis suggests this role is
optimal for mid candidates.
“User Interface Artist at Ubisoft. Skills: UI design, Visual design, User experience. Design in-game interfaces. Integrate in-game interfaces”
Industry & Context.
What They're Looking For.
Must Have
Proficiency with visual design tools, Understanding of ergonomics, Understanding of information architecture, Ability to collaborate effectively, Clear communication skills, Openness to feedback, Interest in visual communication, Interest in user experience
Nice to Have
Figma proficiency, Miro proficiency, Knowledge of user experience design principles
What You'll Do.
Design in-game interfaces
Integrate in-game interfaces
Follow project's visual identity
Translate gameplay concepts
Design interface elements
Balance creative intent
Balance technical constraints
Integrate assets into tools
Integrate assets into engines
Share UI design best practices
How You'll Work.
Team & Collaboration
Art direction; User experience teams; Programming teams; Cross-functional teams
Communication Scope
Clear communication
Full Job Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! As a User Interface Artist (UI Artist) at Ubisoft Saguenay , you design and integrate in-game interfaces in close collaboration with art direction, user experience, and programming teams. You turn gameplay concepts into clear, functional, and visually consistent interfaces integrated into our proprietary tools and game engines. You continuously refine your work based on team feedback and contribute to shared UI best practices. What you’ll do * Collaborate with art and brand direction to follow the project’s visual identity * Translate gameplay concepts into functional and cohesive interfaces * Partner with user experience teams to visually represent user journeys * Design interface elements including menus, animations, HUD, icons, buttons, and mockups * Balance creative intent with technical constraints * Integrate assets into proprietary game tools and engines * Refine and optimize interfaces based on team feedback * Document workflows and share UI design best practices ## Qualifications What you bring to the team * Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro * Strong understanding of ergonomics and information architecture * Ability to collaborate effectively within cross-functional teams * Clear and thoughtful communication skills * Openness to feedback and continuous improvement * Knowledge of user experience design principles * Strong interest in visual communication and user experience What to send our way * Your CV highlighting relevant skills and experience * A portfolio showcasing your UI work
Applying for this User Interface Artist role?
Most applicants get filtered before a human reads their resume. See if yours makes the cut.
How to Apply on SmartRecruiters
- SmartRecruiters often includes a video screening step — check camera and mic permissions.
- Link your GitHub or portfolio directly in the profile section for technical roles.
- Applications may be reviewed by AI scoring before reaching a recruiter — use keywords from the job description.
ANONYMOUS · UNFILTERED
What do employees actually say about Ubisoft?
Real rants from real employees. Read before you apply.