Sony Pictures Imageworks

Media

UnrealAnimator

CA$0–0k Vancouver, British Columbia, Canada FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“Unreal Animator at Sony Pictures Imageworks”

Industry & Context.

Media
Full Job Description

Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation. Sony Pictures Imageworks Canada Inc. 658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4 Language in work environment - English Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable Summary The Unreal Engine Animator creates animated characters and objects that meet required direction by utilizing traditional animation methods and real-time computer graphics systems. This role supports the development of next-generation animation workflows through hands-on performance creation within Unreal Engine. Emphasis is placed on conveying emotion through body language, facial expressions, and dialogue while meeting production schedules and deadlines. You will work closely with the Animation Director and technical teams to test, validate, and refine new approaches to character performance in a real-time environment. What You’ll Do Create high-quality character animation that meets studio standards for performance and storytelling. Utilize Unreal Engine tools (Sequencer, Control Rig) to generate shot-ready work. Establish and maintain believable acting, timing, and emotional clarity in performances. Participate in dailies, rounds, and team reviews, providing and receiving actionable feedback. Collaborate with Workflow TDs and engineers to test and refine animation pipelines and toolsets. Problem-solve technical and creative challenges during the animation process. Accountable for meeting production schedules and show deadlines. Requirements Animation Expertise: Strong understanding of the principles of animation, including physical motion, weight, balance, and form. Software Proficiency: Deep knowledge of Maya and Unreal Engine (specifically Sequencer and Contr

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