Turtle Rock Studios
game development
UITechnicalArtist
“UI Technical Artist at Turtle Rock Studios. Skills: Unreal Engine 5, UMG, Figma, UI implementation, UI asset pipelines, UI materials and animations, UI performance optimization. Implement, optimize, and maintain user interfaces using Unreal Engine 5 and UMG. Translate Figma mockups and wireframes into interactive, responsive, in-game UI”
Industry & Context.
Excellent problem-solving skills; Troubleshoot and resolve UI-related technical challenges
What They're Looking For.
Must Have
3+ years of experience as a UI Technical Artist, UI Implementer, or similar role in game development, A portfolio or demo reel showcasing shipped projects or interactive UI work in Unreal Engine, Proficiency in Unreal Engine 5 with hands-on experience in UMG (UI Editor, Blueprints, Widgets, Materials), Experience working with Figma or similar design software for UI/UX collaboration, understanding of UI/UX principles and best practices for player-facing experiences, Knowledge of localization and accessibility design for UI in games, Ability to script and debug using Blueprints, Experience with motion graphics or UI animations (After Effects, Niagara, or Sequencer), Familiarity with console development and UI performance optimization, Excellent problem-solving skills with a keen eye for detail and polish, cross-discipline communication skills and ability to thrive in a collaborative team environment
Nice to Have
Shooter games experience is a plus, Knowledge of C++ is a plus
What You'll Do.
and maintain user interfaces using Unreal Engine 5 and UMG
Translate Figma mockups and wireframes into interactive
Develop and maintain UI assets pipelines
ensuring a clean workflow from Figma
and Illustrator into UE5
Implement and polish UI materials
and interactive behaviors in UMG using Blueprints
Contribute to the development of materials and shader solutions that elevate the look and feel of the UI
Ensure UI elements function seamlessly across multiple platforms and resolutions
Create and maintain documentation
and tools to support efficient UI workflows
Participate in playtests and iteration cycles to improve usability and visual quality
How You'll Work.
Team & Collaboration
collaborating closely with UI/UX Designers, Engineers, and Artists; Collaborate with Engineers to integrate UI systems into gameplay features and tools; Collaborate with QA to track and resolve UI related bugs; cross-discipline communication skills and ability to thrive in a collaborative team environment
Communication Scope
cross-discipline communication skills
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