Jahnel Group
UIEngineer
Neural analysis suggests this role is
optimal for Mid candidates.
“UI Engineer at Jahnel Group. Skills: UI development, C++, Lua. Develop event-driven UIs using Lua. Build and maintain game client systems in C++”
What You'll Achieve.
Deliver intuitive and responsive user experiences; Ensuring data flows cleanly into front-end interfaces; Maintaining performance and scalability
Industry & Context.
Background checks will be required
What They're Looking For.
Must Have
5+ years of professional software development experience, Proficiency in C++, Experience with scripting languages such as Lua, Understanding of software architecture, Understanding of system design, Ability to write clean, maintainable, and portable code, Communication skills, Collaborative mindset, Experience working in shared, multi-engineer codebases
Nice to Have
Experience developing MMO addons, Experience developing game UI systems, Familiarity with networked game client/server architecture, Experience designing UI systems, Experience implementing UI systems
What You'll Do.
Develop event-driven UIs using Lua
Build and maintain game client systems in C++
Provide feedback on UI/UX design feasibility
Align engineering and product needs
and performant UI-related code
Support shared codebase development
How You'll Work.
Team & Collaboration
Close collaboration with designers, artists, and gameplay engineers; Collaborative engineering environment
Communication Scope
Communication skills
Full Job Description
Jahnel Group’s mission is to provide the absolute best environment for software creators to pursue their passion by connecting them with great clients doing meaningful work. We get to build some of the most complex and compelling applications for our clients located across the country. We’re a fast-growing INC 5000 recognized company, yet we still work as a very close-knit team (100+ employees). We’re growing like crazy, and if you’re looking for the next place to call home, hit us up for a beer or coffee. Who We're Looking For We’re looking for a UI Engineer to help build and support event-driven user interfaces for a game client environment. This role blends UI development, game client systems, and close collaboration with designers, artists, and gameplay engineers to deliver intuitive and responsive user experiences. You’ll work across both UI scripting and backend client systems, ensuring that data flows cleanly into front-end interfaces while maintaining performance and scalability in a real-time environment. Primary Responsibilities Develop event-driven UIs using Lua based on design specs and wireframes Build and maintain game client systems in C++ to support UI functionality Collaborate closely with UI designers and artists to improve user experience Provide feedback on UI/UX design feasibility and implementation approach Work with producers and systems designers to align engineering and product needs Maintain clean, maintainable, and performant UI-related code Support shared codebase development in a collaborative engineering environment Some Must-Haves: 5+ years of professional software development experience Strong proficiency in C++ Experience with scripting languages such as Lua Strong understanding of software architecture and system design Ability to write clean, maintainable, and portable code Strong communication skills and collaborative mindset Experience working in shared, multi-engineer codebases Nice to Have: Experience developing MMO addons or g
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