Lively
Game Development
UIArtist
Neural analysis suggests this role is
optimal for Mid+ candidates.
“UI Artist at Lively. Skills: User Interface design, Visual design, Design systems. Develop visual style of user interface. Produce target visuals”
Industry & Context.
What They're Looking For.
Must Have
Prior User Interface design experience, Shipped commercial project(s), Current knowledge of UI prototyping, Confident with Unity implementation, Excellent written and verbal communication skills, Awareness of UI patterns, Design for casual and family audience
Nice to Have
Stylised game experience preferred
What You'll Do.
Develop visual style of user interface
Produce target visuals
Define functionality requirements for UI
Define feature requirements for UI
Produce functional user interface
Integrate functional user interface
Collaborate with team from concept to completion
Maintain vision across production
Achieve milestone goals
Flag production risks
Produce clear documentation
Share work and strategy
Ensure smooth implementation
Maintain quality throughout
How You'll Work.
Team & Collaboration
Works with UI/UX Designer; Works with design team; Works closely with engineering team
Communication Scope
Written communication; Verbal communication
Process & Methodology
Estimate work, Capture stories, Capture sub-tasks
Full Job Description
At Lively, we pride ourselves on making games full of character. The world is fun and silly and sad and infuriating and banal and beautiful and ugly, and all of those things have a place in our games. Lively hunger for difference, we celebrate it, support it, and thrive on it for the benefit of our employees, products, and community. Lively is proud to be an equal opportunity workplace. We provide a comprehensive benefits package and an award-winning environment to work in; we are not idle - we always strive to do better for our employees. We are currently looking for a delightful UI Designer to join an exciting project. **What Does a UI Artist do at Lively?** Reports to the Lead Artist, Works with the UI/UX Designer, develop the visual style of the user interface, produce target visuals alongside market research around the genre and themes. Works with the design team to define the functionality and feature requirements for UI. Works with UX to produce and integrate functional user interface with common rules and a clear hierarchy of elements using shapes, colour, fonts, line weight and fx. Collaborates with the team from concept to completion, ensuring that the vision is maintained across the whole production process. Helps to achieve milestone goals, estimate work, capture stories, sub-tasks and flag production risks. Produces well thought-out and clear documentation to share your work and strategy/thinking. Works closely with the engineering team to ensure smooth implementation, uphold the design vision and maintain quality throughout. In the most wholesome way imaginable, they love what they do, and we can tell. **Requirements** Prior User Interface design experience on one or more shipped commercial project(s). Preferably a stylised game. A keen eye for composition, clarity, and usability. Current knowledge of UI prototyping to convey/interpret concepts and ideas. Confident with Unity implementation. Passionate, curious, motivated, and open to giving and receiv
Applying for this UI Artist role?
Most applicants get filtered before a human reads their resume. See if yours makes the cut.
ANONYMOUS · UNFILTERED
What do employees actually say about Lively?
Real rants from real employees. Read before you apply.