Keywords Studios
Media
UIArtist
Neural analysis suggests this role is
optimal for mid candidates.
“UI Artist at Keywords Studios. Skills: UI Design, Graphic Design, Motion Graphics, Interaction Design. Maintain game vision. Craft visual systems for UI”
Industry & Context.
Problem solving
What They're Looking For.
Must Have
UI Artist experience, Portfolio showcasing UI Design, Portfolio showcasing Graphic Design, Portfolio showcasing Motion Graphics, Portfolio showcasing Iconography, Understanding of UI, Understanding of Interaction Design, Exceptional design skills, Exceptional typography skills, Exceptional motion design skills, Understanding of Photoshop, Understanding of Illustrator, Understanding of After Effects, Understanding of Animat, Experience creating optimized assets, Ability to work collaboratively, Communicate ideas effectively, Incorporate feedback throughout production, Knowledge of game development pipelines, Ability to adapt artistic styles
Nice to Have
Passion for gaming, Understanding of market trends, Understanding of player expectations, Understanding of gaming cultures, Experience guiding art teams, Experience communicating with art teams
What You'll Do.
Craft visual systems for UI
Craft functional systems for UI
Demonstrate creativity
Adapt to graphic styles
Produce assets aligning with artistic direction
Produce assets aligning with technical requirements
Develop polished assets
Optimize assets for game engines
Work as part of a team
Collaborate with disciplines
Be proactive in problem solving
Collaborate with cross-functional teams
Ensure artistic consistency
Participate in reviews
Participate in feedback sessions
Participate in iterative development
Ensure assets meet performance requirements
Ensure assets meet memory requirements
Ensure assets meet platform-specific requirements
Apply understanding of optimisation techniques
Maintain consistency in quality
Adhere to technical constraints
Adhere to engine limitations
Stay current with industry trends
Stay current with emerging technologies
Stay current with tools
Stay current with workflows
Contribute ideas to pipelines
Contribute ideas to production processes
Contribute improvements to pipelines
Contribute improvements to production processes
Push innovation of game art production
How You'll Work.
Team & Collaboration
Cross-functional teams; Multidisciplinary teams
Communication Scope
Communicate ideas
Full Job Description
We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. UI Creation * Maintain the vision of the game while crafting visual and functional systems for UI. * Demonstrate creativity and the ability to adapt to various game styles and graphic styles. * Produce assets that align with the project’s artistic direction and technical requirements. * Develop polished assets optimized for real-time game engines. Collaboration & Production * Work as part of a team, collaborating with different disciplines and be proactive in problem solving technical and artistic. * Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. * Part
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