Atomic Theory
game development
TechnicalUIArtist
Neural analysis suggests this role is
optimal for Mid candidates.
“Technical UI Artist at Atomic Theory. Skills: Unreal Engine 5, UI implementation, Technical Problem-Solving, Pipeline Development. developing and maintaining solutions to complex visual and technical scenarios in UE5. Translate gameplay and UX requirements into functional, performant in-engine UI systems using UE5's Unreal Motion Graphics (UMG) framework”
What You'll Achieve.
delivering player-centric, AAA-quality experiences; ensuring visual consistency and player-friendliness; ensuring tools, templates, and processes are optimised for quality and delivery speed; achieves a flawless, pixel-perfect aesthetic; delivering seamless, intuitive, and visually engaging experiences
Industry & Context.
Technical Problem-Solving; Develop solutions for complex UI scenarios; Creative Problem-Solving; translate complex systems into elegant, usable interfaces without compromising on aesthetics or performance; Operational Resilience; streamlining communication and optimising impact
hybrid position based in Cardiff, requiring 3 days onsite each week, with the option for remote work on the remaining days
What They're Looking For.
Must Have
3+ years of experience as a UI Technical Artist, UI Technical Designer, or equivalent role in game development, proficiency with UE5 UMG — including widget Blueprints, animations, and complex layout systems, Deep expertise with shaders as applied to UI in Unreal Engine 5 (UE5 Material Blueprints, HLSL), Working knowledge of UI asset authoring tools, including Figma and the Adobe Creative Suite, Solid understanding of game engine concepts such as composition, inheritance, and asset optimisation as they apply to UI systems
Nice to Have
Proven track record of shipping at least one title through to console certification experience (Xbox Series X/S, PlayStation 5) is a bonus
What You'll Do.
developing and maintaining solutions to complex visual and technical scenarios in UE5
Translate gameplay and UX requirements into functional
performant in-engine UI systems using UE5's Unreal Motion Graphics (UMG) framework
Develop solutions for complex UI scenarios
Build and maintain efficient UI and asset workflows within UE5
Participate actively in design reviews
incorporate feedback quickly
and proactively identify opportunities for polish and improvement
How You'll Work.
Team & Collaboration
Work closely with designers, artists, engineers, and client partners to align creative vision with technical execution; collaboration and facilitation skills; track record of building trust and working effectively across multidisciplinary teams; opportunities to collaborate across disciplines; internal tech talks; learn from specialists
Communication Scope
ensuring timely and efficient communication; communication and facilitation skills
Process & Methodology
balancing artistic goals with production realities, optimising impact to set projects up for success
Full Job Description
Please note that this is a hybrid position based in Cardiff, requiring 3 days onsite each week, with the option for remote work on the remaining days. Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity, as well as experts from software development, project management, and beyond. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to engineering tools and frameworks that underpin exceptional gameplay. Atomic Theory is more than just a studio — it's a sanctuary where diverse experiences intersect and combine to carry our solutions to the next level. With offices in Albany NY, Cardiff UK, and Brighton UK, we thrive at the opportunity to Get Sh!t Done on a global scale. ABOUT THE ROLE: We are looking for an experienced Technical UI Artist to join our team. The right person will be open and flexible, able to work across wide-ranging UI art and workflow problem spaces with various styles and team sizes, and critically, will be deeply fluent in Unreal Engine 5. As the primary bridge between design and implementation, both at the studio and with our client partners, you'll be responsible for developing and maintaining solutions to complex visual and technical scenarios in UE5. This means thinking creatively, ensuring timely and efficient communication, and delivering polished, player-ready UI across AAA titles. WHAT YOU'LL DO: - Art & Design Integration: Ensure that UX flows and UI visuals work in alignment with good design practices, client expectations, and UE5 rendering capabilities - UI Implementation in UE5: Translate gameplay and UX requirements into functional, performant in-engine UI systems using UE5's Unreal Motion Graphics (UMG) framework, ensuring visual consistency and player-friendliness - Technical Problem-Solving: Develop sol
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