Forgotten Empires
Game Development
TechnicalDesigner
Neural analysis suggests this role is
optimal for Mid+ candidates.
“Technical Designer at Forgotten Empires. Skills: Unreal Engine, Game design. Design gameplay elements. Design narrative elements”
Industry & Context.
Identify technical issues; Develop solutions
Located within Europe
What They're Looking For.
Must Have
2+ years game design experience, 2+ years UE Blueprints experience, B2 English level
Nice to Have
Player/Design experience with strategy games
What You'll Do.
Design gameplay elements
Design narrative elements
Design mechanical elements
Create full game experience
Design captivating experiences
Deliver innovative gameplay
Lead implementation of gameplay components
Write design documentation
How You'll Work.
Team & Collaboration
Design leaders; Team environment
Full Job Description
Forgotten Empires is a full-service game developer focused on Windows PC games. While headquartered in the U.S., our team consists of 90+ passionate individuals from around the globe, each of whom brings a unique skill set and perspective to the table. Since 2022 we are part of[ Keywords Studios](https://www.keywordsstudios.com/). **We’re building our 2026 talent pipeline for exceptional Technical Designers! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge.** While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work. As a Technical Designer with us, you will use your awesome Unreal Engine 5 knowledge to help us to bring our games to fruition. In return, you will be part of a creative and supportive team environment with the ability to have a direct impact on the development of top-tier games. Are you up for the challenge? _***Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within Europe**_ **Some of the cool stuff you'll be doing:** * Designing strong gameplay, narrative, and mechanical elements to create a full game experience. * Designing captivating experiences that push the boundaries and deliver innovative gameplay. * Leading the implementation of important gameplay components from beginning to end, utilizing skills in general Blueprint scripting, Sequencer, and other UE systems. * Collaborating closely with design leaders to develop and refine engaging gameplay experiences. **Requirements** **What you'll bring to the table:** * 2+ years of game design experience in the industry, working with Unreal Engine 5 experience in a design or tec
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