Scopely
mobile games
TechnicalArtist-MonopolyGO!
Neural analysis suggests this role is
optimal for Mid candidates.
“Technical Artist - Monopoly GO! at Scopely. Skills: Technical Artist, Unity, asset integration, optimization, pipeline development. support smooth feature development and content implementation. maintain and improve the asset integration pipeline”
What You'll Achieve.
inspire play every day; smooth feature development and content implementation; efficient feature development and delivery; improve artist productivity and pipeline efficiency; streamline workflows; improve efficiency; enhance content production pipelines
Industry & Context.
What They're Looking For.
Must Have
Professional experience as a technical artist or similar discipline, Experience in repository management, asset exporting/importing, optimization and pipeline creation, understanding of real-time performance constraints and optimization techniques, Experience in Unity game engine, Experience in UI / UX implementation, Experience in 2D graphics software such as Photoshop or Illustrator, Experience in 3D graphics software such as Maya or Blender, Professional proficiency in English
Nice to Have
curiosity about, AI-driven tools and workflows to enhance content creation and pipeline efficiency
What You'll Do.
support smooth feature development and content implementation
maintain and improve the asset integration pipeline
overseeing the import
and assembly of assets from external tool suites into Unity
Import and integrate 2D and 3D assets from external tools into Unity
and optimize assets within a versioned repository
create content with the internal Unity toolset: UI
animation controllers
game logic and using internal tools and third party plugins
develop tools and workflows to improve artist productivity and pipeline efficiency
Explore AI-driven solutions to streamline workflows
and enhance content production pipelines
and continuously improve pipelines and best practices
How You'll Work.
Team & Collaboration
collaborate closely with the art and engineering teams; Act as a liaison between art and engineering to ensure smooth collaboration and efficient feature development and delivery
Full Job Description
Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO! team on a remote basis. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. What You Will Do As a Technical Artist, you will collaborate closely with the art and engineering teams to support smooth feature development and content implementation. You will help maintain and improve the asset integration pipeline - overseeing the import, optimization, and assembly of assets from external tool suites into Unity. Import and integrate 2D and 3D assets from external tools into Unity Manage, implement, and optimize assets within a versioned repository With the team’s support, create content with the internal Unity toolset: UI, shaders, materials, animation controllers, particle systems, timeline sequences, lighting, game logic and using internal tools and third party plugins Act as a liaison between art and engineering to ensure smooth collaboration and efficient feature development and delivery Help develop tools and workflows to improve artist productivity and pipeline efficiency Explore AI-driven solutions to streamline workflows, improve efficiency, and enhance content production pipelines Support, document, and continuously improve pipelines and best practices What We're Looking For Professional experience as a technical artist or similar discipline Experience in repository management, asset exporting/importing, optimization and pipeline creation Strong understanding of real-time performance constraints and optimization techniques Ex
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