Blackbird Interactive

game studio

TechnicalArtistIsometricStrategyTitle

CA$85–115k Southfield, Michigan, United States; United States FULL TIME Remote Friendly
The Brief

“Technical Artist – Isometric Strategy Title at Blackbird Interactive. Skills: Technical Artist, Shader development, Asset optimization, Game engine implementation. Working as the embedded TA on a Proprietary Engine. Performing Optimisation work and improving framerate stability”

What You'll Achieve.

optimising and improving an existing and beloved game; developing dazzling new Shader and General Asset improvements

Industry & Context.

game studio
Problems you'll solve

creative problem solving; unorthodox solutions; quality solutions within technical constraints

Eligibility Requirements

legally eligible to work in Canada, reside within Canada

What They're Looking For.

Must Have

basic understanding of the VFX production pipeline/tools/etc, Understanding of shader development, Understanding of asset management, Initiative for creative problem solving and unorthodox solutions, Familiarity with game asset building, C++ Experience

Nice to Have

Experience with Profiling and Performance (with GPU vendor tools), Understanding of particle systems and effects animation, Experience with or knowledgeable of working in proprietary engines, P4V and Github experience, Experience working in the Real Time Strategy genre

What You'll Do.

Working as the embedded TA on a Proprietary Engine

Performing Optimisation work and improving framerate stability

Coming up with quality solutions within technical constraints

Providing the animation

texturing and FX team with TA and implementation support

Authoring understandable documentation for tool and production pipelines

How You'll Work.

Team & Collaboration

working well in a small team; taking ownership for problems whilst collaborating towards solutions; Acting as a bridge between Art, Engineering and the game engine; working with a team of talented designers, artists and programmers

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