Ubisoft

gaming

TechnicalAnimator

Québec City, Quebec, Canada FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Technical Animator at Ubisoft. Skills: animation systems, rigging, Python, MaxScript, game engine animation workflows. Support and evolve animation systems, including motion capture, facial animation, and lip sync. Collaborate with animators and riggers to develop and maintain animation rigs and procedural systems”

Industry & Context.

gaming
Problems you'll solve

Detail-oriented, proactive, and adaptable approach to problem solving

What They're Looking For.

Must Have

understanding of game engine animation workflows, Solid knowledge of animation principles, anatomy, and body mechanics, Experience with rigging, inverse kinematics, and state machines, Ability to create or adapt tools using scripting languages such as Python or MaxScript, Familiarity with digital content creation software for animation, Basic skills in modeling and animation to support technical tasks

Nice to Have

collaboration and communication skills across disciplines, Detail-oriented, proactive, and adaptable approach to problem solving

What You'll Do.

Support and evolve animation systems

including motion capture

Collaborate with animators and riggers to develop and maintain animation rigs and procedural systems

Analyze production needs and propose tools

Perform technical validation of animation assets and support animators in nodal system creation

Support the integration of animations into the game engine

Prototype and test animation and physics systems directly in the engine

Maintain and improve the animation production workflow and related tools

Create and maintain clear technical documentation for the animation team

How You'll Work.

Team & Collaboration

work closely with animators, riggers, game designers, and programmers; collaboration and communication skills across disciplines

Communication Scope

communication skills across disciplines

Full Job Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! As a Technical Animator at Ubisoft Quebec City , you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers, and programmers to ensure animation systems are efficient, reliable, and aligned with creative and technical goals. What you’ll do: * Support and evolve animation systems , including motion capture, facial animation, and lip sync. * Collaborate with animators and riggers to develop and maintain animation rigs and procedural systems. * Analyze production needs and propose tools, workflows, and best practices. * Perform technical validation of animation assets and support animators in nodal system creation. * Support the integration of animations into the game engine. * Prototype and test animation and physics systems directly in the engine. * Maintain and improve the animation production workflow and related tools. * Create and maintain clear technical documentation for the animation team. ## Qualifications * Strong understanding of game engine animation workflows. * Solid knowledge of animation principles , anatomy, and body mechanics. * Experience with rigging , inverse kinematics, and state machines. * Ability to create or adapt tools using scripting languages such as Python or MaxScript. * Familiarity with digital content creation software for animation. * Basic skills in modeling and animation to support technical tasks. * Strong collaboration and communication skills across disciplines. * Detail-oriented, proactive, and adaptable approach to problem solving. What to send our way * Your CV highlighting relevant

Free ATS check

Applying for this Technical Animator role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

How to Apply on SmartRecruiters

  • SmartRecruiters often includes a video screening step — check camera and mic permissions.
  • Link your GitHub or portfolio directly in the profile section for technical roles.
  • Applications may be reviewed by AI scoring before reaching a recruiter — use keywords from the job description.

ANONYMOUS · UNFILTERED

What do employees actually say about Ubisoft?

Real rants from real employees. Read before you apply.

Read Company Rants →