Larian Studios
Games
TechAudioDesigner
Neural analysis suggests this role is
optimal for Mid+ candidates.
“Tech Audio Designer at Larian Studios. Skills: Wwise, Python, C++, Game Audio. Execute the technical Audio Vision. Execute and maintain the entire audio pipeline”
Industry & Context.
What They're Looking For.
Must Have
Solid understanding of the Game Audio pipeline, Knowledge of scripting systems, Build pipelines, Expertise in Wwise, Exposure to or understanding of building Wwise plugins, Experience working in the games industry, understanding of general audio production, Proficient in designing, developing, and maintaining node-based systems, Proficient with Python, Proficient with C++, A professional level of written and spoken English
Nice to Have
Exposure to or understanding of building Wwise plugins
What You'll Do.
Execute the technical Audio Vision
Execute and maintain the entire audio pipeline
Design and implement Wwise systems
Write and maintain scripts
Support and mentor junior Tech Audio Team members
How You'll Work.
Team & Collaboration
Communicate with stakeholders; Work with feature groups
Communication Scope
written and spoken English
Full Job Description
## Description (Version française ci-dessous) With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tech Audio Designer in Quebec to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities - Execute the technical Audio Vision under the supervision of the Tech Audio Director. - Execute and maintain the entire audio pipeline, from asset production through implementation, integration, and deployment. - Communicate with stakeholders and feature groups to ensure smooth execution. - Design and implement Wwise systems. - Write and maintain scripts for the audio pipeline. - Support and mentor junior Tech Audio Team members. Requirements - Solid understanding of the Game Audio pipeline from asset creation to soundscape design. - Knowledge of scripting systems to develop customized, scalable automated solutions. - Build pipelines to support Sound Designers in delivering creative output. - Expertise in Wwise. - Exposure to or understanding of building Wwise plugins. - Experience working in the games industry. - Strong understanding of general audio production, including asset creation, mixing, and mastering. - Proficient in designing, developing, and maintaining node-based systems - Proficient with Python and C++ programming languages - A professional level of written and spoken English* What we offer: - An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel - An open, collaborative environment where ideas are welcome and encouraged - A managerial team consisting of highly experienced game developers at the top of their fields - Sharing hobbies and passions with like-minded colleagues - Inclusive environment wi
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