NVIDIA
Technology
SystemSoftwareEngineer-GPU
Neural analysis suggests this role is
optimal for Mid+ candidates.
“System Software Engineer - GPU at NVIDIA. Skills: System software, GPU computing, Graphics products. Work with architecture teams. Work with hardware teams”
Industry & Context.
Problem solving skills
What They're Looking For.
Must Have
BS or MS degree, 3+ years experience, C/C++ programming skills, Understanding of PC architecture, Ability to work close to hardware
Nice to Have
Background with Parallel Computing, Background with PCIE, Background with Nvlink, Server product technologies like Infiniband, Server product technologies like Ethernet, Experience on large system software codebase
What You'll Do.
Work with architecture teams
Work with hardware teams
Work with driver teams
Assess new hardware features
Architect manufacturing diagnostic tests
Explore high level compute APIs
Explore graphics programming APIs
Stress specific units
Stress specific flows
How You'll Work.
Team & Collaboration
Architecture teams; Hardware teams; Driver teams
Full Job Description
We are seeking a System Software Engineer to work on next-generation computing and graphics products. Our charter is to build the most stressful set of applications a GPU or high performance computing server would see in its life cycle. The best candidates will have strong C++ programming skills, thorough knowledge of graphics concepts and algorithms, a solid foundation of systems software with emphasis on OS fundamentals, and a deep understanding of current generation hardware architecture. Excellent interpersonal skills and a dedication to meticulous engineering practices are a requirement. As a system software engineer, you will extensively use your knowledge of operating systems, algorithms, and computer architecture to provide robust and efficient solutions to validate and test next generation processors. **What you 'll be doing:** * Working closely with architecture, hardware and driver teams through the product development life cycle of computing and graphics processors, as well as compute products. * Responsible for crafting software tools and infrastructure required for new chip development, validation, and productization. * You will assess new hardware features and architect manufacturing diagnostic tests using pre-beta CUDA and Vulkan extensions. * Explore ways to use high level compute & graphics programming APIs to stress specific units and flows at a GPU and system level. * This job will require an understanding of our hardware and software architectures. **What we need to see:** * BS or MS degree in one of the areas of Electrical Engineering, Computer Engineering, Computer Science (or equivalent experience) * 3+ years proven experience in a related hardware/software position * Strong C/C++ programming skills * Understanding of PC architecture, and ability to work close to the hardware * Background with Parallel Computing, PCIE, Nvlink or server product technologies like Infiniband, Ethernet is a plus * Previous experience of working on a large system
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