ADCI
Systems, Quality, Security Engineering, System Development Engineering, alexa and amazon devices
SysDE-Multimedia,HardwareComputeGroup
Neural analysis suggests this role is
optimal for Entry candidates.
“SysDE - Multimedia, Hardware Compute Group at ADCI. Skills: GPU drivers, Compositor stack, Systemic integration, Graphics pipeline. Integrate GPU graphics drivers. Enable GPU graphics drivers”
Industry & Context.
Debugging; Root-cause analysis; Troubleshooting
What They're Looking For.
Must Have
Experience automating infrastructure, Experience deploying infrastructure, Experience supporting infrastructure, Experience with Linux/Unix, Familiarity with GPU driver architecture, Hands-on Wayland/Weston experience, Proficiency in C/C++, Proficiency in Linux systems programming, Minimum 1 year Linux kernel experience, Minimum 1 year userspace graphics stack experience
Nice to Have
Experience with CI/CD pipelines, Experience with build processes, Experience with DRM/KMS, Experience with GBM, Experience with EGL, Experience with Mesa driver stack, Understanding of display pipelines, Understanding of framebuffer management, Understanding of V4L2/media frameworks, Experience with Yocto/OpenEmbedded, Familiarity with GStreamer, Familiarity with multimedia frameworks, Knowledge of ARM SoC platforms, Knowledge of vendor BSP integration
What You'll Do.
Integrate GPU graphics drivers
Enable GPU graphics drivers
Work with ARM Mali DDK
Tune GPU driver performance
Enable Weston/Wayland compositor
Maintain Weston/Wayland compositor
Configure display output
Manage client-compositor interactions
Drive systemic integration
Debug graphics issues
Resolve graphics issues
Collaborate with silicon vendors
Collaborate with platform teams
Collaborate with application teams
Deliver graphics solutions
Develop automated test frameworks
Develop validation tools
Own driver integration
Own driver validation
Meet driver stability targets
Meet driver performance targets
Enable userspace graphics stack
Maintain userspace graphics stack
Deliver rendering pipelines
Drive compositor integration
Manage display output
Handle multi-client compositing
Perform end-to-end integration
Root-cause graphics issues
Root-cause display issues
Manage driver patches
Resolve vendor driver defects
Perform CI validation
Integrate graphics components
Integrate graphics within Yocto
Integrate graphics within OE
Author technical documentation
Maintain technical documentation
Participate in code reviews
Participate in design discussions
Ensure graphics deliverables meet milestones
How You'll Work.
Team & Collaboration
SoC/Silicon Vendor Teams; Display and Video Teams; Application and UI Teams; BSP and Platform Teams; QA and Automation Teams
Communication Scope
Technical documentation; Design discussions
Process & Methodology
Program milestones
Full Job Description
Are you passionate about graphics systems and display technologies that power millions of devices? Join our team to work at the intersection of GPU drivers, display compositors, and system-level integration, delivering seamless visual experiences on cutting-edge consumer devices. As a SysDe I, you will be responsible for: - Integrating and enabling GPU graphics drivers at both kernel (driver) and userspace (Mesa) levels, ensuring optimal rendering performance and stability - Working with ARM Mali DDK for GPU driver bring-up, configuration, and performance tuning across product platforms - Enabling and maintaining Weston/Wayland compositor stack, including shell customization, display output configuration, and client-compositor interactions - Driving systemic integration across the graphics pipeline, from kernel DRM/KMS drivers through userspace graphics libraries to compositor and application layers - Debugging and resolving complex cross-layer graphics issues spanning kernel drivers, EGL/GLES, Vulkan, and display frameworks - Collaborating with silicon vendors, internal platform teams, and application teams to deliver production-quality graphics solutions - Developing automated test frameworks and validation tools for graphics subsystem verification Key job responsibilities - Own the integration, bring-up, and validation of GPU graphics drivers (ARM Mali DDK) at the kernel level across multiple product platforms, ensuring driver stability and performance targets are met - Enable and maintain the userspace graphics stack (Mesa, EGL, GLES, Vulkan) to deliver optimized rendering pipelines for consumer device use cases - Drive Weston/Wayland compositor integration, including shell configuration, display output management, multi-client compositing, and input handling - Perform end-to-end systemic integration across the graphics pipeline spanning kernel DRM/KMS, GBM buffer management, userspace libraries, compositor, and application layers - Debug and root-cause complex
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