ADCI

Systems, Quality, Security Engineering, System Development Engineering, alexa and amazon devices

SysDE-Multimedia,HardwareComputeGroup

₹7–10L ~AI est. Bengaluru, Karnataka, India FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Entry candidates.

The Brief

“SysDE - Multimedia, Hardware Compute Group at ADCI. Skills: GPU drivers, Compositor stack, Systemic integration, Graphics pipeline. Integrate GPU graphics drivers. Enable GPU graphics drivers”

Industry & Context.

Systems, Quality, Security Engineering, System Development Engineering, alexa and amazon devices
Problems you'll solve

Debugging; Root-cause analysis; Troubleshooting

What They're Looking For.

Must Have

Experience automating infrastructure, Experience deploying infrastructure, Experience supporting infrastructure, Experience with Linux/Unix, Familiarity with GPU driver architecture, Hands-on Wayland/Weston experience, Proficiency in C/C++, Proficiency in Linux systems programming, Minimum 1 year Linux kernel experience, Minimum 1 year userspace graphics stack experience

Nice to Have

Experience with CI/CD pipelines, Experience with build processes, Experience with DRM/KMS, Experience with GBM, Experience with EGL, Experience with Mesa driver stack, Understanding of display pipelines, Understanding of framebuffer management, Understanding of V4L2/media frameworks, Experience with Yocto/OpenEmbedded, Familiarity with GStreamer, Familiarity with multimedia frameworks, Knowledge of ARM SoC platforms, Knowledge of vendor BSP integration

What You'll Do.

Integrate GPU graphics drivers

Enable GPU graphics drivers

Work with ARM Mali DDK

Tune GPU driver performance

Enable Weston/Wayland compositor

Maintain Weston/Wayland compositor

Configure display output

Manage client-compositor interactions

Drive systemic integration

Debug graphics issues

Resolve graphics issues

Collaborate with silicon vendors

Collaborate with platform teams

Collaborate with application teams

Deliver graphics solutions

Develop automated test frameworks

Develop validation tools

Own driver integration

Own driver validation

Meet driver stability targets

Meet driver performance targets

Enable userspace graphics stack

Maintain userspace graphics stack

Deliver rendering pipelines

Drive compositor integration

Manage display output

Handle multi-client compositing

Perform end-to-end integration

Root-cause graphics issues

Root-cause display issues

Manage driver patches

Resolve vendor driver defects

Perform CI validation

Integrate graphics components

Integrate graphics within Yocto

Integrate graphics within OE

Author technical documentation

Maintain technical documentation

Participate in code reviews

Participate in design discussions

Ensure graphics deliverables meet milestones

How You'll Work.

Team & Collaboration

SoC/Silicon Vendor Teams; Display and Video Teams; Application and UI Teams; BSP and Platform Teams; QA and Automation Teams

Communication Scope

Technical documentation; Design discussions

Process & Methodology

Program milestones

Full Job Description

Are you passionate about graphics systems and display technologies that power millions of devices? Join our team to work at the intersection of GPU drivers, display compositors, and system-level integration, delivering seamless visual experiences on cutting-edge consumer devices. As a SysDe I, you will be responsible for: - Integrating and enabling GPU graphics drivers at both kernel (driver) and userspace (Mesa) levels, ensuring optimal rendering performance and stability - Working with ARM Mali DDK for GPU driver bring-up, configuration, and performance tuning across product platforms - Enabling and maintaining Weston/Wayland compositor stack, including shell customization, display output configuration, and client-compositor interactions - Driving systemic integration across the graphics pipeline, from kernel DRM/KMS drivers through userspace graphics libraries to compositor and application layers - Debugging and resolving complex cross-layer graphics issues spanning kernel drivers, EGL/GLES, Vulkan, and display frameworks - Collaborating with silicon vendors, internal platform teams, and application teams to deliver production-quality graphics solutions - Developing automated test frameworks and validation tools for graphics subsystem verification Key job responsibilities - Own the integration, bring-up, and validation of GPU graphics drivers (ARM Mali DDK) at the kernel level across multiple product platforms, ensuring driver stability and performance targets are met - Enable and maintain the userspace graphics stack (Mesa, EGL, GLES, Vulkan) to deliver optimized rendering pipelines for consumer device use cases - Drive Weston/Wayland compositor integration, including shell configuration, display output management, multi-client compositing, and input handling - Perform end-to-end systemic integration across the graphics pipeline spanning kernel DRM/KMS, GBM buffer management, userspace libraries, compositor, and application layers - Debug and root-cause complex

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