Unity Technologies
Game Engine
StaffMachineLearningEngineer,VectorBiddingScience
Neural analysis suggests this role is
optimal for Staff candidates.
“Staff Machine Learning Engineer, Vector Bidding Science at Unity Technologies. Skills: Machine Learning, Python, Real-time bidding, Data Analysis. Define technical vision. Architect next generation systems”
What You'll Achieve.
automatically maximize advertisers’ returns; deliver measurable business impact
Industry & Context.
advanced optimization frameworks; algorithmic improvements; model performance; business impact
Relocation support is not available, sufficient knowledge of English
What They're Looking For.
Must Have
Hands-on experience on state-of-the-art machine learning, reinforcement learning, control theory, software engineering skills in Python, metric design, online experimentation frameworks (A testing), large-scale data analysis, lead projects end-to-end
Nice to Have
experience with deep learning frameworks, PyTorch, Experience working with large datasets, distributed computing frameworks, Spark, Ray, BigQuery, Flink, Experience building real-time ad systems, DSP (Demand-Side Platform) bidding logic, survival analysis for market price estimation, game-theoretic modeling, Experience leveraging AI tools, Claude Code, GitHub Copilot, Cursor
What You'll Do.
Define technical vision
Architect next generation systems
Advance Unity’s ads engine
Develop bidding algorithms
Develop pacing algorithms
Design bidding algorithms
Implement bidding algorithms
Optimize bidding algorithms
Architect bid landscape forecasting
Scale bid landscape forecasting
Analyze marketplace dynamics
Uncover deep insights
Deliver algorithmic improvements
Drive offline evaluations
Drive online A experiments
Validate model performance
Deliver business impact
How You'll Work.
Team & Collaboration
Collaborate cross-functionally with product; infrastructure; engineering teams
Communication Scope
professional verbal and written exchanges in English
Process & Methodology
lead projects end-to-end
Full Job Description
The opportunity We are looking for Staff Machine Learning Engineers to join our Vector Bidding Science team. In this role, you will define the technical vision and architect the next generation of scalable real-time bidding systems powered by cutting-edge AI, marketplace intelligence, and advanced optimization frameworks. As a key member of the Vector AI org, you will play a pivotal role in advancing Unity’s high-scale ads engine. By harnessing massive datasets and rich signals, you will develop state-of-the-art bidding and pacing algorithms that automatically maximize advertisers’ returns. What you'll be doing Design, implement, and optimize core bidding algorithms and auction mechanisms Architect and scale bid landscape forecasting capabilities Analyze large-scale marketplace dynamics to uncover deep insights and deliver algorithmic improvements Drive offline evaluations and online A/B experiments to validate model performance and deliver measurable business impact Collaborate cross-functionally with product, infrastructure, and engineering teams What we're looking for Hands-on experience on state-of-the-art machine learning, reinforcement learning, and control theory to complex, real-world bidding or pricing problems Strong software engineering skills in Python and experience with deep learning frameworks, preferably PyTorch Solid understanding of metric design, online experimentation frameworks (A/B testing), and large-scale data analysis Proven ability to lead projects end-to-end and deliver measurable business impact in an ambiguous technical landscape You might also have Experience working with large datasets and distributed computing frameworks (e.g., Spark, Ray, BigQuery, Flink) Experience building real-time ad systems, specifically in DSP (Demand-Side Platform) bidding logic, survival analysis for market price estimation, or game-theoretic modeling Experience leveraging AI tools (such as Claude Code, GitHub Copilot, and Cursor) to accelerate development Ad
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