Onebrief

AI-powered workflow software

StaffGamePlayEngineer,BattleRoad

$205–255k United States FULL TIME Remote Friendly
The Brief

“Staff Game Play Engineer, Battle Road at Onebrief. Skills: Gameplay systems architecture, Godot, GDScript, C++. Drive gameplay systems architecture. Provide architectural input”

What You'll Achieve.

improving the quality and velocity; raise the quality ceiling; hit rate on feature delivery; drive quality outcomes

Industry & Context.

AI powered workflow software
Problems you'll solve

complex, cross-cutting problems

Eligibility Requirements

U. S. Citizenship required due to federal contract requirements

What They're Looking For.

Must Have

7+ years of game engine or gameplay engineering experience, demonstrated Staff or equivalent scope, U. S. Citizenship

Nice to Have

Experience with military simulation, constructive modeling, defense software, entity component systems, simulation-at-scale architecture, real-time-strategy (RTS) games, working alongside government customers

What You'll Do.

Drive gameplay systems architecture

Provide architectural input

Implement gameplay systems

Optimize gameplay systems

Design with understanding

Write technical documentation

How You'll Work.

Team & Collaboration

Collaborate closely with designers and PMs; Partner with QA and testing teams; Mentor mid and junior engineers; cross-team collaboration

Communication Scope

communicate technical decisions

Free ATS check

Applying for this Staff Game Play Engineer, Battle Road role?

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How to Apply on Ashby

  • Ashby is a fast modern ATS — most applications take under 3 minutes.
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  • Custom screening questions are often scored algorithmically — answer completely.
  • Location field affects geo-based screening; use your actual metro area.

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