Company
Technology
StaffGameEngineEngineer
Neural analysis suggests this role is
optimal for Senior candidates.
“Staff Game Engine Engineer. Skills: Game engine architecture, Cloud-based systems, Simulation, AI, Modeling. Define technical vision. Lead architecture”
Industry & Context.
What They're Looking For.
Must Have
9+ years software engineering experience, Own architecture and technical direction, Experience optimizing performance, scalability, reliability, Define engineering standards, Conduct architecture reviews, Influence cross-team technical decisions, Systems thinking, Experience shipping and maintaining complex systems, U.S. citizenship required
Nice to Have
Familiarity with modern engines
What You'll Do.
Define technical vision
Design core engine systems
Evolve core engine frameworks
Evolve developer tooling
Own architectural decisions
Drive technical initiatives
Improve engine performance
Improve engine reliability
Improve engine maintainability
Improve developer productivity
Lead engineering efforts
Partner with simulation teams
Partner with AI teams
Partner with platform teams
Establish engineering standards
Establish architectural principles
Establish best practices
Conduct design reviews
Provide technical guidance
Identify technical risks
Mitigate technical risks
Mitigate scaling bottlenecks
Mitigate architectural constraints
Balance delivery needs
Balance platform investments
How You'll Work.
Team & Collaboration
Cross-team development; Cross-team engineering efforts; Distributed engineering teams
Full Job Description
## Accountabilities Define and lead the technical vision and architecture of a large-scale cloud-based game engine supporting simulation, AI, and modeling workloads. Design and evolve core engine systems, frameworks, and developer tooling to enable scalable and efficient cross-team development. Own architectural decisions across runtime systems, performance infrastructure, editor/tooling ecosystems, and platform scalability. Drive high-impact technical initiatives that improve performance, reliability, maintainability, and developer productivity across the engine. Lead complex cross-team engineering efforts, aligning stakeholders and delivering solutions from concept through production. Partner with simulation, AI, and platform teams to ensure engine capabilities meet evolving product and research needs. Establish engineering standards, architectural principles, and best practices across the engine codebase. Mentor engineers through design reviews, technical guidance, and knowledge sharing to elevate overall team capability. Identify and mitigate technical risks, scaling bottlenecks, and architectural constraints before they impact delivery. Balance short-term delivery needs with long-term platform investments to maximize system health and engineering velocity. Requirements: 9+ years of professional software engineering experience in systems, game engines, or performance-critical platforms. Proven experience owning architecture and technical direction for large-scale engine or infrastructure systems. Deep understanding of game engine fundamentals such as rendering, ECS, data-oriented design, tooling, and runtime systems. Strong track record of leading complex, multi-team technical initiatives from design through execution. Experience optimizing performance, scalability, and reliability in large and complex codebases. Ability to define engineering standards, conduct architecture reviews, and influence cross-team technical decisions. Strong systems thinking with the a
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