Scopely
Video Games
StaffEngineer
Neural analysis suggests this role is
optimal for Senior candidates.
“Staff Engineer at Scopely. Skills: Unity Game Engine, C# development, Game mechanics. Implement new features. Implement technological pipelines”
Industry & Context.
Solving complex technical problems
What They're Looking For.
Must Have
8+ years game development experience, Mastery of C# or OO language, Experience with asynchronous programming, Experience with multi-threaded programming, Experience with parallel programming
Nice to Have
Experience building own games, Experience with game jams, Mobile experience (iOS and Android), Experience with AWS, Experience with Docker, Experience with Kibana, Experience with automated testing, Experience managing people, Experience driving technical execution
What You'll Do.
Implement new features
Implement technological pipelines
Drive implementation of online game mechanics
Drive implementation of system processes
Ensure technical performance
Write automated tests
Contribute to technical plans
Discuss workflows with stakeholders
Discuss requirements with stakeholders
How You'll Work.
Team & Collaboration
Cross-functional departments; Feature owners; Game design team; Development teams; QA teams; Liveops teams
Communication Scope
Share knowledge
Full Job Description
Scopely is looking for a Staff Engineer to join our Monopoly GO! game team in our Culver City studio hub, or remotely on the West Coast of the US or Canada. Monopoly GO! is our new casual game and a key franchise that has just become one of Scopely’s largest games enjoyed by millions of players. The team is based in Europe and the US and works every day to create captivating new experiences for our players. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. What You’ll Do You will have the opportunity to work in one of our game teams, developing new features with our talented team and contributing to a game that is played by millions of players around the world. You will be responsible for: Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly Go! Driving the implementation of online game mechanics and system processes using Unity and C# Ensuring technical performance is “Best-in-Class” throughout development Writing automated, high-quality tests (unit, integration, load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly Collaborating and communicating with cross-functional departments including: game design, qa, liveops, etc. Contributing to technical plans and discussing the workflows and requirements with stakeholders What We’re Looking For 8+ years as part of a professional game development team or other relevant area Mastery of C# or another OO language, including experience with asynchronous and multi-threaded programming paradigms Experience with and knowledge of Unity G
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