Scopely

Video Games

StaffEngineer

$250–400k ~AI est. California, United States Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Staff Engineer at Scopely. Skills: Unity Game Engine, C# development, Game mechanics. Implement new features. Implement technological pipelines”

Industry & Context.

Video Games
Problems you'll solve

Solving complex technical problems

What They're Looking For.

Must Have

8+ years game development experience, Mastery of C# or OO language, Experience with asynchronous programming, Experience with multi-threaded programming, Experience with parallel programming

Nice to Have

Experience building own games, Experience with game jams, Mobile experience (iOS and Android), Experience with AWS, Experience with Docker, Experience with Kibana, Experience with automated testing, Experience managing people, Experience driving technical execution

What You'll Do.

Implement new features

Implement technological pipelines

Drive implementation of online game mechanics

Drive implementation of system processes

Ensure technical performance

Write automated tests

Contribute to technical plans

Discuss workflows with stakeholders

Discuss requirements with stakeholders

How You'll Work.

Team & Collaboration

Cross-functional departments; Feature owners; Game design team; Development teams; QA teams; Liveops teams

Communication Scope

Share knowledge

Full Job Description

Scopely is looking for a Staff Engineer to join our Monopoly GO! game team in our Culver City studio hub, or remotely on the West Coast of the US or Canada. Monopoly GO! is our new casual game and a key franchise that has just become one of Scopely’s largest games enjoyed by millions of players. The team is based in Europe and the US and works every day to create captivating new experiences for our players. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. What You’ll Do You will have the opportunity to work in one of our game teams, developing new features with our talented team and contributing to a game that is played by millions of players around the world. You will be responsible for: Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly Go! Driving the implementation of online game mechanics and system processes using Unity and C# Ensuring technical performance is “Best-in-Class” throughout development Writing automated, high-quality tests (unit, integration, load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly Collaborating and communicating with cross-functional departments including: game design, qa, liveops, etc. Contributing to technical plans and discussing the workflows and requirements with stakeholders What We’re Looking For 8+ years as part of a professional game development team or other relevant area Mastery of C# or another OO language, including experience with asynchronous and multi-threaded programming paradigms Experience with and knowledge of Unity G

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