Scopely
Video game
StaffBackendEngineer
Neural analysis suggests this role is
optimal for Lead candidates.
“Staff Backend Engineer at Scopely. Skills: Backend services, Distributed systems, C#, ASP. NET. Guide backend systems. Build backend systems”
What You'll Achieve.
Improve backend systems for the companion app; Build scalable social and chat features; Own reliability, performance, security, observability, release readiness, and operational quality for production backend systems; Guide safe, useful AI-assisted engineering practices
Industry & Context.
Turning ambiguous product goals into clear technical plans
What They're Looking For.
Must Have
8+ years of professional experience building backend services for mobile apps, games, social products, or similarly complex product teams, Deep professional experience with C#, ASP. NET, and backend service development in production environments, systems design skills across distributed systems, API design, async processing, caching, data modeling, reliability, and scalability, Experience building cloud-native services on AWS with technologies such as DynamoDB, Redis, OpenSearch, SQS/SNS, Lambda, ECS, or similar services, Experience designing high-throughput, low-latency systems that support mobile clients and unreliable network conditions, software engineering fundamentals, including concurrency, design patterns, testing, debugging, and maintainable architecture, Solid understanding of application security concepts, including authentication, authorization, secure API design, rate limiting, privacy, and data protection, Experience leading technical design, influencing architecture, mentoring engineers, and aligning technical work across teams, Ability to write effective prompts, supervise agent-driven development work, and guide safe, useful AI-assisted engineering practices, Excellent technical communication skills
Nice to Have
Experience building real-time chat, messaging, social graph, moderation, notification, or activity feed systems, Experience with trust and safety systems, content moderation, reporting flows, spam prevention, or abuse detection, Experience integrating social features with game systems, LiveOps, experiments, feature flags, or staged rollouts, Experience with observability, incident response, SLOs, production debugging, and operational ownership of live services, Experience with Unity, mobile game backend systems, or game client/server integrations, Experience with DynamoDB single-table or high-scale access patterns, Redis caching strategies, or event-driven architectures
What You'll Do.
Guide backend systems
Build backend systems
Improve backend systems
Lead technical direction
Design backend services
Build social features
Turn product goals into technical plans
Own production backend systems
Design resilient distributed systems
Improve technical decision-making
Adopt AI-assisted development
How You'll Work.
Team & Collaboration
Work closely with a small, cross-functional team; Turn ambiguous product goals into clear technical plans with product, design, QA, game teams, trust and safety, platform, and other partners; Aligning technical work across teams
Communication Scope
Excellent technical communication skills
Process & Methodology
Turning ambiguous product goals into clear technical plans
Full Job Description
Scopely is looking for a Staff Backend Engineer to join the MONOPOLY GO! Chat team in Kelowna, British Columbia, Canada, or remotely within Canada and the US. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. MONOPOLY GO! Chat is a companion app that helps players connect, coordinate, and share the fun beyond the game. What You Will Do You will work closely with a small, cross-functional team to guide, build, and improve backend systems for the companion app of a game played by millions of players worldwide. You will be responsible for: Leading technical direction for MONOPOLY GO! Chat backend services, APIs, data models, and real-time communication systems Designing and building scalable social and chat features such as conversations, messages, reactions, invites, blocking, reporting, notifications, and presence Turning ambiguous product goals into clear technical plans with product, design, QA, game teams, trust and safety, platform, and other partners Owning reliability, performance, security, observability, release readiness, and operational quality for production backend systems Designing resilient distributed systems using patterns for async processing, caching, search, data modeling, event-driven workflows, and graceful degradation Mentoring engineers, improving technical decision-making, and helping the team adopt strong engineering and AI-assisted development practices What We're Looking For 8+ years of professional experience building backend services for mobile apps, games, social products, or similarly complex product teams Deep professional experience with C#, ASP.NET, and backend service development in production environments Strong systems design skills across distributed systems, API design, async processing, caching, data modeling, reliability, and scalability Experience building cloud-native services on AWS with technologies such as DynamoDB, Redis, OpenSearch, SQS/SNS, Lam
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