Scopely

Video game

StaffBackendEngineer

$170–253k Canada; United States Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Lead candidates.

The Brief

“Staff Backend Engineer at Scopely. Skills: Backend services, Distributed systems, C#, ASP. NET. Guide backend systems. Build backend systems”

What You'll Achieve.

Improve backend systems for the companion app; Build scalable social and chat features; Own reliability, performance, security, observability, release readiness, and operational quality for production backend systems; Guide safe, useful AI-assisted engineering practices

Industry & Context.

Video game
Problems you'll solve

Turning ambiguous product goals into clear technical plans

What They're Looking For.

Must Have

8+ years of professional experience building backend services for mobile apps, games, social products, or similarly complex product teams, Deep professional experience with C#, ASP. NET, and backend service development in production environments, systems design skills across distributed systems, API design, async processing, caching, data modeling, reliability, and scalability, Experience building cloud-native services on AWS with technologies such as DynamoDB, Redis, OpenSearch, SQS/SNS, Lambda, ECS, or similar services, Experience designing high-throughput, low-latency systems that support mobile clients and unreliable network conditions, software engineering fundamentals, including concurrency, design patterns, testing, debugging, and maintainable architecture, Solid understanding of application security concepts, including authentication, authorization, secure API design, rate limiting, privacy, and data protection, Experience leading technical design, influencing architecture, mentoring engineers, and aligning technical work across teams, Ability to write effective prompts, supervise agent-driven development work, and guide safe, useful AI-assisted engineering practices, Excellent technical communication skills

Nice to Have

Experience building real-time chat, messaging, social graph, moderation, notification, or activity feed systems, Experience with trust and safety systems, content moderation, reporting flows, spam prevention, or abuse detection, Experience integrating social features with game systems, LiveOps, experiments, feature flags, or staged rollouts, Experience with observability, incident response, SLOs, production debugging, and operational ownership of live services, Experience with Unity, mobile game backend systems, or game client/server integrations, Experience with DynamoDB single-table or high-scale access patterns, Redis caching strategies, or event-driven architectures

What You'll Do.

Guide backend systems

Build backend systems

Improve backend systems

Lead technical direction

Design backend services

Build social features

Turn product goals into technical plans

Own production backend systems

Design resilient distributed systems

Improve technical decision-making

Adopt AI-assisted development

How You'll Work.

Team & Collaboration

Work closely with a small, cross-functional team; Turn ambiguous product goals into clear technical plans with product, design, QA, game teams, trust and safety, platform, and other partners; Aligning technical work across teams

Communication Scope

Excellent technical communication skills

Process & Methodology

Turning ambiguous product goals into clear technical plans

Full Job Description

Scopely is looking for a Staff Backend Engineer to join the MONOPOLY GO! Chat team in Kelowna, British Columbia, Canada, or remotely within Canada and the US. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. MONOPOLY GO! Chat is a companion app that helps players connect, coordinate, and share the fun beyond the game. What You Will Do You will work closely with a small, cross-functional team to guide, build, and improve backend systems for the companion app of a game played by millions of players worldwide. You will be responsible for: Leading technical direction for MONOPOLY GO! Chat backend services, APIs, data models, and real-time communication systems Designing and building scalable social and chat features such as conversations, messages, reactions, invites, blocking, reporting, notifications, and presence Turning ambiguous product goals into clear technical plans with product, design, QA, game teams, trust and safety, platform, and other partners Owning reliability, performance, security, observability, release readiness, and operational quality for production backend systems Designing resilient distributed systems using patterns for async processing, caching, search, data modeling, event-driven workflows, and graceful degradation Mentoring engineers, improving technical decision-making, and helping the team adopt strong engineering and AI-assisted development practices What We're Looking For 8+ years of professional experience building backend services for mobile apps, games, social products, or similarly complex product teams Deep professional experience with C#, ASP.NET, and backend service development in production environments Strong systems design skills across distributed systems, API design, async processing, caching, data modeling, reliability, and scalability Experience building cloud-native services on AWS with technologies such as DynamoDB, Redis, OpenSearch, SQS/SNS, Lam

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