Sony Interactive Entertainment

Technology

SrSoftwareEngineer

$193–290k San Mateo, California, United States
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Sr Software Engineer at Sony Interactive Entertainment. Skills: video codecs architecture design and development, ML-based techniques for video quality enhancement, GPU programming, profiling, debugging, optimizations across CPU and GPU. Drive video codecs architecture design and development for PlayStation SDKs and cloud gaming platform.. Drive product-focused algorithm innovation for video codecs, aligning performance optimizations with product and user requirements”

What You'll Achieve.

deliver features from design to validation with clean, efficient code; quality, performance, and maintainability

Industry & Context.

Technology
Problems you'll solve

investigate and resolve complex, high-priority issues across the codec pipeline; system-level performance investigations; lead optimization strategies

What They're Looking For.

Must Have

Expertise with video compression standards (e. g. AV1, VVC, VP9, H. 265, H. 264), Knowledge of multi-threaded programming and debugging using C and C++, Proficient with a wide range of development tools, including IDEs, Git/SVN, JIRA, Proven ability to deliver features from design to validation with clean, efficient code, Bachelor's degree or equivalent, Extensive experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU, Familiarity with video compression standards (e. g. H. 264/H. 265, VP9), Knowledge of multi-threaded programming and debugging using C and C++, Proficient with a wide range of development tools, including IDEs, Git/SVN, JIRA, Proven ability to deliver features from design to validation with clean, efficient code

Nice to Have

Experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU, AI/ML modeling and training experience, Embedded system experience with multimedia frameworks, Knowledge of SIMD optimizations on real time systems, Contributions to open-source projects in multimedia, systems programming, or performance engineering, ML/AI modeling and training experience, Embedded system experience with multimedia frameworks, Knowledge of SIMD optimizations on real time systems, Contributions to open-source projects in multimedia, systems programming, or performance engineering

What You'll Do.

Drive video codecs architecture design and development for PlayStation SDKs and cloud gaming platform.

Drive product-focused algorithm innovation for video codecs

aligning performance optimizations with product and user requirements

Own multiple encoder/decoder features with accountability

leveraging ML-based techniques for video quality enhancement

Partner with platform

and system software teams to investigate and resolve complex

high-priority issues across the codec pipeline.

Evaluate emerging codec and media technologies and recommend integration strategies for future platforms.

Own multiple encoder/decoder features with accountability for quality

Conduct system-level performance investigations and lead optimization strategies across CPU and GPU.

Partner with platform

and system software teams to investigate and resolve complex

high-priority issues across the codec pipeline.

Evaluate emerging codec and media technologies and recommend integration strategies for future platforms.

How You'll Work.

Team & Collaboration

Partner with platform, hardware, and system software teams to investigate and resolve complex, high-priority issues across the codec pipeline.

Full Job Description

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Responsibilities: Drive video codecs architecture design and development for PlayStation SDKs and cloud gaming platform. Drive product-focused algorithm innovation for video codecs, aligning performance optimizations with product and user requirements Own multiple encoder/decoder features with strong accountability, leveraging ML-based techniques for video quality enhancement Partner with platform, hardware, and system software teams to investigate and resolve complex, high-priority issues across the codec pipeline. Evaluate emerging codec and media technologies and recommend integration strategies for future platforms. Required Qualifications: Expertise with video compression standards (e. g. AV1, VVC, VP9, H.265, H.264) Knowledge of multi-threaded programming and debugging using C and C++ Proficient with a wide range of development tools, including IDEs, Git/SVN, JIRA Proven ability to deliver features from design to validation with clean, efficient code. Master's degree or equivalent Nice to have: Experience with GPU programming (HLSL, Vulkan, CUDA) with proven skills in profiling, debugging, and optimizations across CPU and GPU. AI/ML modeling and training experience Embedded system experience with multimedia frameworks Knowledge of SIMD optimizations on real

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