Nintendo
Technology
SrEngineer,Multimedia(NTD)
Neural analysis suggests this role is
optimal for Senior candidates.
“Sr Engineer, Multimedia (NTD) at Nintendo. Skills: Multimedia, Software development, Embedded systems, Audio/Video processing. Architect software solutions. Design software solutions”
Industry & Context.
Troubleshooting
What They're Looking For.
Must Have
5+ years software development, Excellent C++ coding, Embedded design and development, Multi-core SOC devices, Low-level kernel software, Audio and video processing, Degree in Computer Engineering, Degree in Computer Science, Degree in Electrical Engineering
Nice to Have
MSE streaming technologies, HLS streaming technologies, MPEG DASH streaming technologies, AVC media codecs, AV1 media codecs, VP9 media codecs, AAC media codecs, OPUS media codecs, Digital rights management schemes, EME, Master’s degree in computer engineering, Master’s degree in Computer Science, Master’s degree in Electrical Engineering
What You'll Do.
Architect software solutions
Design software solutions
Research technical issues
Provide expert guidance
Communicate effectively
Collaborate effectively
Develop implementation plans
Develop time estimates
Drive software development
How You'll Work.
Team & Collaboration
With other engineers; With stakeholders; Small team setting
Full Job Description
Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. DESCRIPTION OF DUTIES: Develop new features for deployment in massively used gaming console. Architect and design software solutions for multimedia use cases. Research technical issues and provide expert guidance. Communicate and collaborate effectively with other engineers and stakeholders. Develop implementation plans and time estimates for tasks. Drive software development activities in a small team setting. SUMMARY OF REQUIREMENTS 5+ years of software development. Excellent C++ coding and debugging skills. Experience in embedded design and development. Solid understanding of multi-core SOC devices and low-level kernel software. Strong working knowledge of audio and video processing, including compression, transport, and rendering. Degree in Compute
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