Splash Damage
game development
SplashDamageGameplayEngineer
“Splash Damage Gameplay Engineer at Splash Damage. Skills: Gameplay Engineering, Unreal Engine 5, C++. Implement gameplay features. Work within cross-functional teams”
What You'll Achieve.
Deliver features to a high level of quality; Achieve high-level goals of the game; Deliver features on-time and to a high level of quality
Industry & Context.
Solve difficult problems
What They're Looking For.
Must Have
Professional development experience with real-time networked multiplayer games, Professional Unreal Engine 5 development experience, practical knowledge of C++, understanding of game-development related 3D maths principles, Professional experience iteratively implementing gameplay features from inception to delivery, The people skills and ability to communicate effectively with technical and non-technical team members, Excellent time management skills, ability to self-organise, Experience working in one or more phases of game development, Experience with, or an appetite to explore what modern AI advances can bring to game development
Nice to Have
Experience with modern AI advances
What You'll Do.
Implement gameplay features
Work within cross-functional teams
Deliver features to high quality
Improve player experience
Iterative development
Own tasks and features
Deliver features on-time
How You'll Work.
Team & Collaboration
Work with members of multiple disciplines; Work effectively in open and collaborative environments; Work within cross-functional teams; Collaboration with design, animation, art, audio, UI, production, QA, and other engineering teams
Communication Scope
Communicate ideas; Communicate intent; Communicate trade-offs; Communicate constraints; Communicate to technical team members; Communicate to non-technical team members
Process & Methodology
Break down work into tasks, Time management skills, Self-organise
Applying for this Splash Damage Gameplay Engineer role?
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How to Apply on Ashby
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What do employees actually say about Splash Damage?
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