N-iX

Game Development

SoundDesigner/Composer(GameIndustry)

Warsaw, Poland; Ukraine Remote Friendly
The Brief

“Sound Designer / Composer (Game Industry) at N-iX. Skills: Sound design, Music composition, Audio integration. Create and integrate sound effects. Compose original music”

What You'll Achieve.

Achieve a cohesive gameplay experience; Maintain a consistent audio style

Industry & Context.

Game Development

What They're Looking For.

Must Have

3+ years of experience as a Sound Designer / Composer in the game industry, proficiency with DAWs (Ableton Live, Cubase, Reaper, or others), Understanding of game audio production principles, Skills in sound recording, synthesis, and audio processing, Ability to work effectively in a team and meet deadlines

Nice to Have

Experience integrating audio into Unreal Engine, Understanding of adaptive/interactive audio systems, Experience with FMOD or Wwise, Voice editing and mastering skills, Experience creating cinematic music, Understanding of the game development pipeline, Knowledge of Perforce / Git / Jira / Confluence

What You'll Do.

Create and integrate sound effects

Compose original music

Work with ambient sounds

Integrate audio into game engine

How You'll Work.

Team & Collaboration

Collaborate with developers and game designers

Free ATS check

Applying for this Sound Designer / Composer (Game Industry) role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

ANONYMOUS · UNFILTERED

What do employees actually say about N-iX?

Real rants from real employees. Read before you apply.

Read Company Rants →