N-iX
Game Development
SoundDesigner/Composer(GameIndustry)
“Sound Designer / Composer (Game Industry) at N-iX. Skills: Sound design, Music composition, Audio integration. Create and integrate sound effects. Compose original music”
What You'll Achieve.
Achieve a cohesive gameplay experience; Maintain a consistent audio style
Industry & Context.
What They're Looking For.
Must Have
3+ years of experience as a Sound Designer / Composer in the game industry, proficiency with DAWs (Ableton Live, Cubase, Reaper, or others), Understanding of game audio production principles, Skills in sound recording, synthesis, and audio processing, Ability to work effectively in a team and meet deadlines
Nice to Have
Experience integrating audio into Unreal Engine, Understanding of adaptive/interactive audio systems, Experience with FMOD or Wwise, Voice editing and mastering skills, Experience creating cinematic music, Understanding of the game development pipeline, Knowledge of Perforce / Git / Jira / Confluence
What You'll Do.
Create and integrate sound effects
Compose original music
Work with ambient sounds
Integrate audio into game engine
How You'll Work.
Team & Collaboration
Collaborate with developers and game designers
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