Roblox

Gaming

SoundDesigner

$147–182k San Mateo, California, United States FULL TIME Remote Friendly
The Brief

“Sound Designer at Roblox. Skills: sound design, audio systems, game creation. build the next generation of sound design tools. build underlying engine APIs to support the developer community”

What You'll Achieve.

empower our community to bring any experience that they can imagine to life; connect a billion people with optimism and civility; shape the future of human interaction; solving unique technical challenges at scale; helping to create safer, more civil shared experiences for everyone; enable their games on the platform; support exploration of new features; push forward the quality of the brand

Industry & Context.

Gaming
Problems you'll solve

creative problem solving; complex asset management systems; complex concepts in Studio or other engines; workflow evaluation; extensible and efficient methods for sound creation

Eligibility Requirements

Roles that are based at our headquarters in San Mateo, CA, Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted), may not be able to employ candidates for this role who have United States work authorization related to certain U. S. visa categories, or support future H-1B sponsorship at this time

What They're Looking For.

Must Have

6+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus), understanding of modern real-time engines, knowledge of a variety of tools (including Reaper, FMod, etc), knowledge of complex asset management systems, Demonstrable expertise in a wide range of sound design scenarios and device types, Builds examples or demonstrates complex concepts in Studio or other engines, emphasis creative problem solving, communication, and collaboration skills, Deep awareness of both industry common practices, experience with Roblox Studio’s sound design systems, Ability to envision extensible and efficient methods for sound creation in a game environment

Nice to Have

mobile platform experience

What You'll Do.

build the next generation of sound design tools

build underlying engine APIs to support the developer community

inform the direction and priorities of sound design tools

integrate sound design tools across Roblox Studio

engage with AAA partners through education and co-development

build content for major public brand releases

and internal projects

Create sound assets for internal and external facing projects

support exploration of new features

push forward the quality of the brand

Evaluate internal workflows

build tutorials and sample content

advise external creators on best practices

surface opportunities to further improve workflows

How You'll Work.

Team & Collaboration

Partner with engineers, product managers, and product designers; Partner with engineers and product managers in the development of new audio systems; Partner with our community engagement and documentation teams

Communication Scope

communication; education; co-development; tutorials; advising

Free ATS check

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