Evolution
Gambling And Casinos
SoundDesigner
Neural analysis suggests this role is
optimal for mid candidates.
“Sound Designer at Evolution. Skills: Music composition, Sound design. Compose original music. Arrange original music”
Industry & Context.
What You'll Do.
Compose original music
Arrange original music
Work effectively when project style changes
Work effectively when project scope changes
Work effectively when project deadlines change
Propose creative solutions
How You'll Work.
Team & Collaboration
Artists; Programmers; Game designers
Full Job Description
We’re Red Tiger , a dynamic and self-contained team within the vast Evolution ecosystem, thriving with 200 talented professionals based in Sofia. Our expertise spans from product inception to final development, covering product, art, development, and more. Proudly 100% made in Bulgaria, we take immense pride in our achievements, adaptability, and the high quality of our games. This isn’t just about imagining sounds – it’s about bringing entire worlds to life. As a Music Composer/Sound Designer , you shape the entire game from the ground up. Your music sets the tone, defines the atmosphere, and guides the player’s emotional journey. You’re not just composing – you’re storytelling. We build slots that own the spotlight - bold ideas, edgy themes, mechanics no one’s dared to try. If you thrive on creative freedom, high stakes, and real impact, this is where you make your mark. No handholding, no step-by-step guides - just vision, leadership, and the power to build something that stands out. So, do you want to leave your mark on the slot industry? Your move! In this role you will: * Compose and arrange original music that supports the theme and atmosphere of the game. * Create sound effects that enhance gameplay, improve event readability, and capture the player’s attention. * Collaborate closely with artists, programmers, and game designers to achieve a cohesive audio-visual concept. * Prepare and deliver audio assets, ensuring their correct implementation in the game. * Mix, master, and adapt audio for various game platforms and devices. * Work effectively when project style, scope, or deadlines change. * Propose creative solutions to improve the overall player experience. ## Qualifications * Education in music, audio engineering, or a related audio field is a must. * Basic knowledge of music theory and the ability to play at least one musical instrument. * Proficiency with DAWs (Reaper, Cubase, etc.). * Familiarity with standard VST libraries. * Experience in recordin
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