Weekday AI
SoftwareEngineer-Open3DEngine
Neural analysis suggests this role is
optimal for Mid+ candidates.
“Software Engineer - Open 3D Engine at Weekday AI. Skills: O3DE, Python, C++, AWS. Apply O3DE experience. build scenes and simulations”
What You'll Achieve.
contribute to the training of next-generation AI systems; influence how models learn, reason, and operate; providing high-quality, real-world data; ensure deliverables align with AI training needs
Industry & Context.
work independently in a remote environment
What They're Looking For.
Must Have
Open 3D Engine (O3DE), Atom Renderer, Component Entity System, Gems, Asset Processor, Python, C++, planning and delivering 3D simulations, AWS, game development, simulation engineering, written and verbal communication, work independently, collaborating with the customer’s team
Nice to Have
developing or optimizing 3D simulations for AI/ML training, performance tuning, asset management, working in remote, cross-functional teams
What You'll Do.
Apply O3DE experience
build scenes and simulations
Utilize Atom Renderer
create environments and components
Convert ideas into scenes
Work with stakeholders
Write Python and C++ code
Design asset processing pipelines
Maintain communication
How You'll Work.
Team & Collaboration
Work closely with customer stakeholders; collaborating with the customer’s team; working in remote, cross-functional teams
Communication Scope
Maintain effective written and verbal communication; Excellent written and verbal communication abilities
Full Job Description
**This role is for one of our clients** $50 \- $120/hourpay **Job Title:** Software Engineer - Open 3D Engine (O3DE) **Job Type:** Contractor **Location:** Remote **Job Summary:** In this position, you will utilize your expertise to contribute to the training of next-generation AI systems. Your efforts will influence how models learn, reason, and operate by providing high-quality, real-world data. No previous experience in AI is necessary — what counts is your domain knowledge. **Requirements** **Key Responsibilities:** • Apply extensive hands-on experience with O3DE to build robust, high-quality scenes and simulations optimized for AI training. • Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to create realistic environments and interactive components. • Convert conceptual ideas into fully developed 3D scenes and dynamic simulations using O3DE. • Work closely with customer stakeholders to ensure deliverables align with AI training needs and use cases. • Write clear and maintainable code in Python and C++ to integrate with O3DE and enhance development workflows. • Design and improve asset processing pipelines tailored for large-scale AI-focused projects. • Maintain effective written and verbal communication to thoroughly document technical solutions and update the customer’s team on progress. **Required Skills and Qualifications:** • Demonstrated expertise with Open 3D Engine (O3DE), including the Atom Renderer, Component Entity System, Gems, and Asset Processor. • Strong skills in Python and C++ programming. • Experience in planning and delivering 3D simulations from concept through completion within O3DE. • Knowledge of AWS and its application in scalable game or simulation environments. • Practical experience in game development or simulation engineering. • Excellent written and verbal communication abilities, with a focus on documentation and teamwork. • Capability to work independently in a remote environment while effectively col
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