General Motors

SoftwareEngineerFullStack3DGraphics

$182–182k United States FULL TIME Remote Friendly
The Brief

“Software Engineer – Full Stack 3D Graphics at General Motors. Skills: 3D Graphics, Python, Typescript, C++. Develop and optimize asset processing pipelines. Enhance automation and scalability of asset workflows”

Industry & Context.

Eligibility Requirements

3 days In-office, 2 days remote, Must be able to report to local office

What They're Looking For.

Must Have

Bachelor’s degree in Computer Science, Software Engineering, or related field of study, Two (2) years of experience as a Software Engineer or related occupation, Software Python, Typescript, C++, asset processing, APIs for asset processing, data pipelines, cloud-based, debugging, performance profiling skills for large-scale processing workflows

What You'll Do.

Develop and optimize asset processing pipelines

Enhance automation and scalability of asset workflows

Improve rendering performance and asset optimization

Implement and maintain APIs and services

Ensure stability and reliability of asset pipelines

Contribute to infrastructure improvements

How You'll Work.

Team & Collaboration

Collaborate with Engineering Product and Content teams

Free ATS check

Applying for this Software Engineer – Full Stack 3D Graphics role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

How to Apply on Workday

  • Workday has a multi-step form — save your progress after every section.
  • "Apply With LinkedIn" can fail or lose data; manual entry is more reliable.
  • Watch for the "Submit for Review" final step — hitting "Save" alone does not submit.
  • Job requisition numbers are useful when following up with HR by email.

ANONYMOUS · UNFILTERED

What do employees actually say about General Motors?

Real rants from real employees. Read before you apply.

Read Company Rants →