ADCI
Technology
SoftwareDevEngineer-II,PublisherTools
Neural analysis suggests this role is
optimal for Mid candidates.
“Software Dev Engineer-II, Publisher Tools at ADCI. Skills: Software development, System design, Product development. Conceive innovative products. Design innovative products”
What You'll Achieve.
Prepare and publish work; Provide widest selection; Provide high-quality books; Make book creation experience simpler; Make book creation experience high quality
Industry & Context.
Anticipate bottlenecks; Make trade-offs; Balance business needs
What They're Looking For.
Must Have
3+ years software development experience, 2+ years system design experience, 3+ years Video Games Industry experience, Experience programming one language
Nice to Have
3+ years full software development life cycle experience, Bachelor's degree in computer science
What You'll Do.
Conceive innovative products
Design innovative products
Bring innovative products to customers
Design system architecture
Implement system architecture
Establish design principles
Select design patterns
Instill best practices
Anticipate bottlenecks
Balance business needs
Deliver high-quality software
How You'll Work.
Team & Collaboration
Cross-disciplinary Amazonians; Agile environment
Process & Methodology
Agile
Full Job Description
The Kindle Publishing Tools (PubTools) team owns the self-service content creators tools. Our vision is to enable all content creators to prepare and publish their ideated work in a fast, easy, and low-cost manner to Kindle to provide the widest selection of high-quality books with unique Kindle features for our customers. We achieve this via our product portfolio: Kindle Create (KC), Kindle Previewer (KPR), Online Previewer (OPR) - which is integrated with KDP (Kindle Direct Publishing) title setup workflow and tools like Kindle Comic Book Creator (KC2), Kindle Kids Book Creator (KKBC). Part of the team, you will invent, design and develop end-to-end products to make book creation experience simpler and high quality. Key job responsibilities • Collaborate with experienced cross-disciplinary Amazonians to conceive, design, and bring innovative products and services to customers. • Design and implement system architecture and underlying components. Establish design principles, select design patterns, and instill best practices for software development across multiple teams • Anticipate bottlenecks, make trade-offs, and balance the business needs versus technical constraints. • Work in an agile, startup-like environment to deliver high-quality software. Basic Qualifications: - 3+ years of non-internship professional software development experience - 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience - 3+ years of Video Games Industry (supporting title Development, Release, or Live Ops) experience - Experience programming with at least one software programming language Preferred Qualifications: - 3+ years of full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations experience - Bachelor's degree in computer science or equivalent Our inclusive culture empowers Amazonians to deliver the best results for
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