Sony Pictures Imageworks
Visual Effects
Simulation(Houdini)-TechnicalEngineer
Neural analysis suggests this role is
optimal for Mid candidates.
“Simulation (Houdini) - Technical Engineer at Sony Pictures Imageworks. Skills: Houdini, Python, VEX, Procedural Systems. Design procedural systems. Develop procedural systems”
Industry & Context.
collaborative approach to problem-solving; troubleshoot technical issues; identify broader or systemic issues
What They're Looking For.
Must Have
3-5+ Years of professional experience in developing procedural workflows and tools in a VFX, Animation, or Game production environment, Houdini environment, Python, VEX, production pipeline tools, asset delivery, Houdini API, DCCs like Katana, 3D math, linear algebra, data structures, geometry processing, simulation, verbal and written communication skills, collaborative approach to problem-solving, delivering on multiple competing priorities with little supervision
Nice to Have
desktop application development using PyQt/PySide, C++, data science, machine learning, complex simulation techniques, fluid dynamics, cloth, Bachelor’s or Master's Degree in Computer Science, Digital Media, or a related technical field
What You'll Do.
Design procedural systems
Develop procedural systems
Implement procedural systems
Create Houdini Digital Assets
Maintain Houdini Digital Assets
Optimize Houdini Digital Assets
How You'll Work.
Team & Collaboration
work effectively with minimal supervision; Collaborate closely with artists; Partner with engineers across other teams; work with communities towards reconciliation
Communication Scope
verbal and written communication skills
Process & Methodology
delivering on multiple competing priorities
Full Job Description
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation. Sony Pictures Imageworks Canada Inc. 658 Homer St Vancouver, BC V6B 0T5 Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio known for photoreal live-action visual effects, dynamic creature and character animation, and full-CG features. Role Review: We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow. We are looking for a highly proficient Technical Engineer to focus on the development and implementation of robust, high-performance, and domain-specific procedural toolsets using SideFX Houdini. This role requires strong technical leadership and the ability to work effectively with minimal supervision alongside a Lead Software Engineer or Architect. The ideal candidate thrives in a fast-paced production environment where priorities can shift quickly. What You’ll Be Doing: Design, develop, and implement scalable procedural systems and workflows within Houdini for various departments (FX, Creature, Crowds, Environments). Create, maintain, and optimize robust Houdini Digital Assets (OTLs), ensuring stability, ease of use, and adherence to production standards. Extend the core pipeline by developing, integrating, and supporting tools that manage data flow, asset publishing, and version control. Collaborate closely with artists (Creature, FX, Lighting) to gather requirements and troubleshoot technical issues, providing support for both in-house and commercial tools. Partner with engineers across other teams (Shading, Lighting, Rendering) to ensure seamless integration of procedural assets into the overall rendering and compositing pipeline. Document tools and workflows thoroughly for use by the wider artistic and enginee
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