Keywords Studios
Media
SeniorVFXArtist
Neural analysis suggests this role is
optimal for mid candidates.
“Senior VFX Artist at Keywords Studios. Skills: VFX, Shader development, Pipeline engineering, Tool development. Drive creation of real-time VFX. Optimise real-time VFX”
Industry & Context.
Problem-solving; Troubleshooting complex bugs
What They're Looking For.
Must Have
5+ years professional experience, Foundational art pipeline knowledge, Practical art content creation experience, Practical animation content creation experience, Demonstrated skills in shader development, Demonstrated skills in VFX/Particles, Demonstrated skills in pipeline development, Demonstrated skills in tool development, Demonstrated skills in real-time physics simulations, Proficiency in scripting, Proficiency in coding, Hands-on development experience with modern game engines, Foundational knowledge in Maya, Foundational knowledge in 3ds Max, Foundational knowledge in Blender, Foundational knowledge in Adobe Suite, Advanced skills in Houdini, Advanced skills in EmberGen, Advanced skills in After Effects, Advanced skills in Substance suite
Nice to Have
Previous AAA game development experience, Familiarity with Nintendo Switch development, Familiarity with PlayStation development, Familiarity with Xbox development, Specialised experience creating motion graphics, Specialised experience creating interface animations, Specialised experience creating in-engine VFX for UI, Skill set in traditional art, Skill set in drawing, Skill set in painting
What You'll Do.
Drive creation of real-time VFX
Optimise real-time VFX
Achieve game visual goals
Design real-time shader networks
Implement real-time shader networks
Optimise real-time shader networks
Support VFX rendering needs
Support general rendering needs
Research rendering techniques
Integrate rendering techniques
Integrate specialised VFX tools
Integrate procedural methods
Push visual quality bar
Maintain robust tools
Automate content creation
Improve team productivity
Improve user experience
Establish content creation standards
Govern technical specifications
Lead art production pipeline advancement
Lead art production pipeline maintenance
Ensure smooth data flow
Ensure technical stability
Translate artistic requirements
Provide technical support
Resolve pipeline blockages
Share technical insights
Mentor mid-level artists
Mentor junior artists
Create technical documentation
Maintain technical documentation
Identify technical debt
Identify future production risks
Propose technical solutions
Test technical solutions
Document technical solutions
Maintain awareness of emerging technologies
Maintain awareness of engine updates
Maintain awareness of industry trends
How You'll Work.
Team & Collaboration
Cross discipline collaboration; Art team liaison; Design team liaison; Engineering team liaison; Art team support; Animation team support; Share learnings across studio; Share insights across studio; Share workflows across studio
Communication Scope
Technical documentation; Effective communication
Full Job Description
We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Ownership & Rendering * Drive the creation and optimisation of complex real-time VFX and shader networks to achieve the game's visual goals. * Design, implement, and optimise complex real-time shader networks and materials to support both VFX and general rendering needs (e.g., custom rendering passes, post-effects). * Research and integrate innovative rendering techniques, specialised VFX tools and procedural methods to push the visual quality bar. Pipeline Engineering & Optimisation * Develop and maintain robust tools, scripts, and processes that facilitate content creation, focussing on automation and improving team produ
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