Keywords Studios

Media

SeniorVFXArtist

A$125–175k ~AI est. Box Hill, Victoria, Australia FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Senior VFX Artist at Keywords Studios. Skills: VFX, Shader development, Pipeline engineering, Tool development. Drive creation of real-time VFX. Optimise real-time VFX”

Industry & Context.

Media
Problems you'll solve

Problem-solving; Troubleshooting complex bugs

What They're Looking For.

Must Have

5+ years professional experience, Foundational art pipeline knowledge, Practical art content creation experience, Practical animation content creation experience, Demonstrated skills in shader development, Demonstrated skills in VFX/Particles, Demonstrated skills in pipeline development, Demonstrated skills in tool development, Demonstrated skills in real-time physics simulations, Proficiency in scripting, Proficiency in coding, Hands-on development experience with modern game engines, Foundational knowledge in Maya, Foundational knowledge in 3ds Max, Foundational knowledge in Blender, Foundational knowledge in Adobe Suite, Advanced skills in Houdini, Advanced skills in EmberGen, Advanced skills in After Effects, Advanced skills in Substance suite

Nice to Have

Previous AAA game development experience, Familiarity with Nintendo Switch development, Familiarity with PlayStation development, Familiarity with Xbox development, Specialised experience creating motion graphics, Specialised experience creating interface animations, Specialised experience creating in-engine VFX for UI, Skill set in traditional art, Skill set in drawing, Skill set in painting

What You'll Do.

Drive creation of real-time VFX

Optimise real-time VFX

Achieve game visual goals

Design real-time shader networks

Implement real-time shader networks

Optimise real-time shader networks

Support VFX rendering needs

Support general rendering needs

Research rendering techniques

Integrate rendering techniques

Integrate specialised VFX tools

Integrate procedural methods

Push visual quality bar

Maintain robust tools

Automate content creation

Improve team productivity

Improve user experience

Establish content creation standards

Govern technical specifications

Lead art production pipeline advancement

Lead art production pipeline maintenance

Ensure smooth data flow

Ensure technical stability

Translate artistic requirements

Provide technical support

Resolve pipeline blockages

Share technical insights

Mentor mid-level artists

Mentor junior artists

Create technical documentation

Maintain technical documentation

Identify technical debt

Identify future production risks

Propose technical solutions

Test technical solutions

Document technical solutions

Maintain awareness of emerging technologies

Maintain awareness of engine updates

Maintain awareness of industry trends

How You'll Work.

Team & Collaboration

Cross discipline collaboration; Art team liaison; Design team liaison; Engineering team liaison; Art team support; Animation team support; Share learnings across studio; Share insights across studio; Share workflows across studio

Communication Scope

Technical documentation; Effective communication

Full Job Description

We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Ownership & Rendering * Drive the creation and optimisation of complex real-time VFX and shader networks to achieve the game's visual goals. * Design, implement, and optimise complex real-time shader networks and materials to support both VFX and general rendering needs (e.g., custom rendering passes, post-effects). * Research and integrate innovative rendering techniques, specialised VFX tools and procedural methods to push the visual quality bar. Pipeline Engineering & Optimisation * Develop and maintain robust tools, scripts, and processes that facilitate content creation, focussing on automation and improving team produ

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