Eleventh Hour Games

Gaming

SeniorVFXArtist

Dallas, Texas, United States
The Brief

“Senior VFX Artist at Eleventh Hour Games. Skills: high-quality creation and execution of compelling, performant, and immersive visual effects, real-time VFX pipelines, technical expertise, creative direction. Create, design, and implement real-time particle effects using static textures and animated 2D/3D elements. Author and paint particle, decal, and material textures, including color, normal, specular, ambient occlusion, height, and emissive maps”

What You'll Achieve.

high-quality creation and execution of compelling, performant, and immersive visual effects that bring Last Epoch’s world and combat to life across gameplay, environments, and cinematics; ensure effects reinforce gameplay clarity, narrative tone, and artistic goals; consistently deliver outstanding artistic and technical quality

Industry & Context.

Gaming

What They're Looking For.

Must Have

5+ years of professional experience creating VFX in real-time game engines, Technical skills with real-time engines such as Unity or Unreal, Proficiency with shader creation, particle systems, and VFX tools, Animation and timing skills with a sense of motion and impact, Artistic eye, with the ability to translate reference materials into high-quality real-time effects, Collaboration and communication skills across art, design, and engineering, Ability to work independently with minimal oversight while driving team output

Nice to Have

Experience with cinematic VFX and storytelling through visual effects, Familiarity with ARPGs, live-service pipelines, and multi-team collaboration

What You'll Do.

and implement real-time particle effects using static textures and animated 2D/3D elements

Author and paint particle

and material textures

Build simple geometry with proper UVs for VFX purposes

Place and tune effects throughout environments

and cinematics to support gameplay

Help define artistic vision and direction for VFX

Help define pipelines and workflows that align with the latest industry techniques and practices

Orchestrate layered VFX events

managing timing and blending for believable impact

Create simulations for gameplay elements such as destruction

and environmental ambience

Optimize VFX for framerate and memory without sacrificing quality

Collaborate with Art Direction

and Engineering to align VFX with game vision and technical requirements

Maintain consistency with the overall art direction while pushing for innovation and creative excellence

How You'll Work.

Team & Collaboration

collaborate closely with art, design, and engineering; Collaboration and communication skills across art, design, and engineering; multi-team collaboration

Communication Scope

open communication; close-knit teamwork; collaboration; communication

Free ATS check

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