Gameloft
mobile games
SeniorUI/UXDesigner(+3YearsGamingExp.)
“Senior UI/UX Designer (+3 Years Gaming Exp. ) at Gameloft. Skills: UI/UX Design Leadership, Feature Ownership, Design Quality & Consistency, Documentation & Implementation, Team Contribution & Mentorship, Cross-Team Collaboration. Lead the design of complex features, from user flows to final UI. Define clear interaction models and ensure a coherent player experience”
Industry & Context.
Ability to take ownership of complex problems and drive them to solution; resolve design challenges early
What They're Looking For.
Must Have
Solid experience in UI/UX design for games or interactive products, ability to design end-to-end experiences (flows → UI → implementation), Deep understanding of usability, interaction design, and visual hierarchy, Experience delivering complex features in production environments, Experience with Figma, Experience creating clear and complete design documentation (e. g. Confluence), communication and collaboration skills, Experience working on mobile and console games, Ability to take ownership of complex problems and drive them to solution, focus on clarity, usability, and consistency, Proactive mindset: identifying issues and acting on them
Nice to Have
+3 Years Gaming Exp.
What You'll Do.
Lead the design of complex features
from user flows to final UI
Define clear interaction models and ensure a coherent player experience
Make design decisions that balance player needs
and technical constraints
Own the UI/UX of key features from concept to implementation
Ensure a high level of quality
and consistency across features
Apply and reinforce existing UI systems and UX patterns
Identify gaps or inconsistencies and propose improvements
and complete documentation (flows
Ensure designs are ready for development with minimal ambiguity
Follow implementation closely to guarantee quality
How You'll Work.
Team & Collaboration
Drive alignment with Game Design, Tech, and Production; Support other designers through feedback and guidance; Help improve team practices around UX clarity and UI quality; Share knowledge and contribute to raising the overall level of the team; Work closely with Game Design, Tech, and Production to ensure smooth feature development; Communicate design decisions clearly and with rationale; Help reduce friction by improving clarity and alignment on features
Communication Scope
communication and collaboration skills; Communicate design decisions clearly and with rationale
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