Homa

Gaming

SeniorUIArtist

United Kingdom FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Senior UI Artist at Homa. Skills: UI design, Graphic design, Unity integration. Own implementation and polish of core player-facing screens. Create clean, high-quality UI assets”

What You'll Achieve.

Create polished, production-ready UI; Improve existing flows; Elevate overall quality; Influence player experience and visual identity

Industry & Context.

Gaming

What They're Looking For.

Must Have

UI and graphic design fundamentals, Experience creating clean, polished, and production-ready UI assets for mobile games with Adobe Illustrator or Photoshop, Hands-on experience integrating UI assets directly inside Unity, Experience working on mobile games, Collaborative mindset, Ability to work autonomously

Nice to Have

Motion design experience, UI animation experience and Unity animation workflows, Experience animating buttons, transitions, or interactions, Figma Proficiency

What You'll Do.

Own implementation and polish of core player-facing screens

high-quality UI assets

Integrate assets into scenes and prefabs

Contribute to visual overhaul of the game

Elevate overall quality

Help create polished player experience

How You'll Work.

Team & Collaboration

Work directly with Art Direction, UI/UX, developers, and game designers; Collaborate closely with Art Direction and UI/UX; Collaborate pragmatically within a small team; Comfort working in highly iterative and feedback-heavy environments

Communication Scope

Collaborative communication skills

Full Job Description

**Homa** is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line. With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years. This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles. What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world’s best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor. Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones. At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment. ### Team You’ll be joining a small and highly collaborative team working on a **new mobile RPG title** currently in active development. The team is intentionally lean, which means strong ownership, fast iteration, and close collaboration across disciplines. You will report directly to the **Art Director** and contribute to a large-scale visual overhaul across the game’s core player-facing sys

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