Rodeo FX
Visual Effects
SeniorTextureArtist
“Senior Texture Artist at Rodeo FX. Skills: Texturing, Look development, Shading, VFX. Develop complete looks. Combine textures, shaders, validation lighting”
What You'll Achieve.
Produce high-quality work; Achieve photorealistic results; Meet Rodeo FX’s high standards; Integrate seamlessly into sequences; Achieve creative and technical goals; Ensure performance in lookdev; Improve production efficiency
Industry & Context.
Quickly identify and resolve technical issues
Must be based in Montreal, Canadian citizenship, permanent residency or open work permit is required
What They're Looking For.
Must Have
6 years of experience in lookdev and/or texturing in VFX or animation, Proficiency in Houdini (Solaris/Karma) and/or Maya, Proficiency in Nuke, Solid knowledge of rendering engines such as Arnold and/or Karma, Advanced expertise in texturing with Mari and/or Substance Painter/Designer, Understanding of PBR workflows, Understanding of UVs, Understanding of color management, Understanding of displacement, Good understanding of the interaction between textures, shaders, lighting, and rendering, Ability to deliver clean, optimized, production-ready assets, High level of autonomy, Organizational skills, Ability to manage priorities effectively, Technical and artistic rigor, Great attention to detail, Collaborative mindset, Clear communication, Constructive attitude, Expertise in look development, Must be based in Montreal, Canadian citizenship, permanent residency or open work permit
Nice to Have
Experience with USD pipelines, Familiarity with ShotGrid or similar production tracking tools, Experience in tool development or scripting (Python), Experience in hybrid environments (feature film, advertising, series)
What You'll Do.
Develop complete looks
Create or refine textures
Ensure visual and technical consistency
Produce validation renders
Deliver lighting-ready assets
Propose artistic solutions
Ensure visual consistency across texturing
Achieve high level of realism
Interpret and enhance visual references
Design physically plausible shaders
Ensure performance in lookdev
Build clean and efficient setups
Support Lighting and Compositing workflows
Identify and resolve technical issues
Contribute to continuous improvement of workflows
Share knowledge on materials
Support development of tools
Stay up to date with advancements
How You'll Work.
Team & Collaboration
Collaborate closely with upstream and downstream teams; Partner with Lighting and Compositing; Communicate technical requirements; Actively participate in dailies; Integrate feedback proactively; Work closely with Modeling, Lighting, Compositing, Supervision, and Production teams
Communication Scope
Clear communication
Process & Methodology
Manage priorities effectively
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