PlayStation Global

game development

SeniorTechnicalMissionDesigner(CONTRACT)

$0–0k Oregon, United States CONTRACT
The Brief

“Senior Technical Mission Designer (CONTRACT) at PlayStation Global. Skills: mission gameplay design, scripting, systems design. Design and implement mission gameplay that delivers pacing, clarity, and player engagement. Own mission development from concept through final implementation, including hands-on scripting and population work”

What You'll Achieve.

delivers pacing, clarity, and player engagement; delivers polished mission content

Industry & Context.

game development
Problems you'll solve

gameplay logic debugging and problem-solving skills

What They're Looking For.

Must Have

5+ years of experience in game development, with a focus on mission, systems, or technical design, Experience shipping content involving mission or gameplay systems, proficiency with visual scripting tools and gameplay implementation workflows, Working knowledge of C++ and core programming concepts, Deep understanding of state machines, event systems, and gameplay logic debugging and problem-solving skills, Ability to ramp quickly and work effectively within an existing team and toolset

What You'll Do.

Design and implement mission gameplay that delivers pacing

and player engagement

Own mission development from concept through final implementation

including hands-on scripting and population work

Translate design direction into functional gameplay using scripting systems

and event-driven logic

and resolve gameplay and scripting issues

Iterate on mission content based on playtests

Contribute to maintaining design quality and consistency within established pipelines and standards

How You'll Work.

Team & Collaboration

Collaborate with design, engineering, art, and animation to integrate missions into the broader game experience; Provide guidance and share best practices with other designers as needed; work effectively within an existing team and toolset

Free ATS check

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