Keywords Studios
Media
SeniorTechnicalArtist
Neural analysis suggests this role is
optimal for mid candidates.
“Senior Technical Artist at Keywords Studios. Skills: Shader development, VFX, Pipeline engineering, Tool development. Design in-engine materials. Implement in-engine materials”
Industry & Context.
Problem-solving; Performance bottleneck resolution; Bug troubleshooting; Pipeline blockage resolution
What They're Looking For.
Must Have
5-7 years professional experience, Foundational art pipeline knowledge, Artistic eye, Practical art creation experience, Practical animation creation experience, Scripting and coding proficiency, Modern commercial game engines experience, Foundational DCC package knowledge, Attention to detail, Excellent time management, Problem-solving skills, Highly effective communication skills
Nice to Have
AAA game development experience, Familiarity with console development, Expertise in character rigging, Expertise in procedural asset generation, Expertise in lighting, Expertise in real-time rendering, Expertise in post-effects, Expertise in asset optimisation, Expertise in performance profiling, Skills in traditional art, Skills in drawing, Skills in painting, Skills in photography
What You'll Do.
Design in-engine materials
Implement in-engine materials
Maintain in-engine materials
Design lighting setups
Implement lighting setups
Maintain lighting setups
Establish technical specifications
Enforce technical specifications
Oversee asset integration
Oversee asset performance profiling
Oversee asset validation
Identify performance bottlenecks
Resolve performance bottlenecks
Assist art team asset creation
Assist art team technical implementation
Lead pipeline advancement
Ensure technical integrity
Improve code libraries
Act as technical liaison
Translate artistic requirements
Translate engineering limitations
Provide technical support
Troubleshoot complex bugs
Resolve pipeline blockages
Mentor junior artists
Mentor mid-level artists
Create technical documentation
Maintain technical documentation
Identify technical debt
Identify production risks
Propose technical solutions
Test technical solutions
Document technical solutions
Maintain awareness of technologies
Maintain awareness of engine updates
Maintain awareness of industry trends
How You'll Work.
Team & Collaboration
Art team; Engineering teams; Design teams; Other Technical Artists; Animation teams
Communication Scope
Technical documentation; Best practices sharing
Full Job Description
Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through four core Service Lines: * Create — Game development, art production, and audio * Globalize — Localization, localization QA, functional testing * Engage — Marketing, LiveOps, community, and player support * Media & Entertainment We're constantly working with some of the worlds largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Wicked Workshop (Vic) and Tantalus Media (Vic, SA, Qld). This position can be based in either Adelaide, Brisbane, or Melbourne. The role of Senior Technical Artist drives the efficiency of the art production pipeline, acting as the critical bridge between the creative vision of the Art team and the technical constraints of Engineering. This role is responsible for developing internal tools and workflows, creating and optimising complex materials and shaders, and ensuring content meets high visual quality while maintaining performance budgets. The ideal candidate is technically proficient, possesses strong problem-solving and communication skills, and works proactively to research, implement, and document technical solutions across the entire development team. KEY RESPONSIBILITIES OWNERSHIP & RENDERING * Design, implement and maintain complex in-engine materials, shaders, and lighting setups to achieve the game's aesthetic goals while strictly adhering to rendering budgets. * Establish and enforce technical specifications for all art content, personally overseeing the integration, performance profiling and validation of assets across the entire project. * Proactively identify and resolve performance bottlenecks
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