Turtle Rock Studios

SeniorTechnicalAnimator-Temp

$120–165k Irvine, California, United States TEMPORARY Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Senior Technical Animator - Temp at Turtle Rock Studios. Skills: Technical Animation, Animation Systems, Maya, Python, Unreal Engine. Create and maintain rigs for unique characters through the development process. Support and implement animation content, and fine tune parameters for gameplay animation”

Industry & Context.

Problems you'll solve

Excellent problem solving and time management skills; Investigate, identify, and improve pipeline; Troubleshoot asset and editor problems

What They're Looking For.

Must Have

Minimum 5 years experience as a Technical Animator for games with an emphasis on developing and maintaining animation systems, knowledge of Maya and Python, Experience in Unreal Engine Animation Systems, Experience with creating and maintaining Animation Blueprints, Experience with animation pipelines from prototype to final assets, Demo reel showing expertise with animation systems, Excellent communicator with verbal and written English skills, Excellent problem solving and time management skills, Team player with a positive attitude and the ability to provide and receive objective feedback

Nice to Have

Excellent eye for animation and visual aesthetics balanced with technical skills, Experience with cinematics and facial animation, Experience working with procedural/physically-altered animation techniques, Experience creating and maintaining rigs for unique characters through the development process, Experience with multiple 3D packages, Experience with Realtime Shaders and FX/Simulation

What You'll Do.

Create and maintain rigs for unique characters through the development process

Support and implement animation content

and fine tune parameters for gameplay animation

Work directly with Programming

and Design to prototype and deliver excellent combat

character locomotion and movement mechanics

and other new game features to deliver extremely polished gameplay and animation

Help to determine risk/reward throughout the process

Help document design features and parameters

brainstorming all avenues for the creation of animation content

optimize workflows and tools

setting best practices/standards streamlining the animation process

Troubleshoot asset and editor problems for the Animation and other development teams

Document systems and feature functionality for use by the teams and future employees

Coordinate with all departments to achieve project goal

How You'll Work.

Team & Collaboration

Working with animators, engineers, and designers; Work directly with Programming, Animation, and Design; Coordinate with all departments

Communication Scope

Excellent communicator with verbal and written English skills

Process & Methodology

Help to determine risk/reward throughout the process

Full Job Description

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next hit title. Turtle Rock Studios is looking for a Senior Technical Animator (TEMP) to join our team here at Turtle Rock Studios. Working with animators, engineers, and designers, this role focuses on developing and improving animation features in engine, implementing assets, and optimizing current animation systems, tools, and practices. Join our exceptional development team to help us create industry leading animation and gameplay experiences! This position will report to the Lead Technical Artist. This is a Temporary position with full benefits through December 2026 at this time, subject to change. Responsibilities Create and maintain rigs for unique characters through the development process Support and implement animation content, and fine tune parameters for gameplay animation Work directly with Programming, Animation, and Design to prototype and deliver excellent combat, character locomotion and movement mechanics, facial animation, and other new game features to deliver extremely polished gameplay and animation. Help to determine risk/reward throughout the process Help document design features and parameters, brainstorming all avenues for the creation of animation content Investigate, identify, and improve pipeline, optimize workflows and tools, setting best practices/standards streamlining the animation process Troubleshoot asset and editor problems for the Animation and other development teams Document systems and feature functionality for use by the teams and future employees Coordinate with all departments to achieve project goal Requirements Ent

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