NVIDIA

AI, Neural Graphics, Physical AI, Robotics, Healthcare, AV

SeniorSoftwareEngineer-VLMMicroservicesforNeuralReconstruction

$152–288k Santa Clara, California, United States FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Senior Software Engineer - VLM Microservices for Neural Reconstruction at NVIDIA. Skills: Vision Language Models (VLMs), 3D reconstruction, NVIDIA Inference Microservices (NIMs), Python, C++, Docker, Kubernetes, Modern inference platforms (vLLM, SGLang, Torch, TRT, TRT-LLM). Design, build, and optimize containerized inference execution for the latest 3D VLMs from NVIDIA. Turn research work into production-grade, highly optimized software (NIMs, NVIDIA Inference Microservices)”

What You'll Achieve.

Improve robustness and accuracy of NVIDIA's software ecosystem for neural graphics; Enrich capabilities of NVIDIA's software ecosystem for neural graphics; Bridge the gap between the real world and simulations

Industry & Context.

AI, Neural Graphics, Physical AI, Robotics, Healthcare, AV

What They're Looking For.

Must Have

Master's of Science in Computer Science + 3 years, or Electrical Engineering, Bachelor of Science (or equivalent experience) + 5 years of experience., History of building, validating and releasing production-grade AI distributed systems, backend services, microservices, and cloud technologies., Deep technical expertise in distributed applications using Docker, Kubernetes, endpoints and their APIs (REST, gRPC), Helm., Hands-on experience with modern inference platforms (vLLM, SGLang, Torch, TRT, TRT-LLM)., Proficiency with Python and C++., Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization)., Excellent written, visual, and verbal communication., Curiosity and drive to learn new technologies and partner across teams and functions.

Nice to Have

Track record contributing to open-source or production-grade software., vLLM contributor., Experience with ML model engineering: training, fine-tuning, distillation, quantization., Experience with low-level optimization of ML models (CUDA kernels), fundamentals in 3D graphics, 3D computer vision or neural reconstruction (NERFs, Gaussian Splats)., History of multidisciplinary creativity and innovation around software engineering in multiple problem domains.

What You'll Do.

and optimize containerized inference execution for the latest 3D VLMs from NVIDIA

Turn research work into production-grade

highly optimized software (NIMs

NVIDIA Inference Microservices)

Develop benchmarks to validate the models accuracy and performance (latency

Release and maintain the models and their pipelines throughout their lifecycle (bug fixes

Contribute VLM-related features to Open-Source projects like vLLM

How You'll Work.

Team & Collaboration

Collaborate closely with Research and Product teams; Influence common roadmaps; Partner across teams and functions

Communication Scope

Excellent written, visual, and verbal communication

Full Job Description

NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with closed-loop validation and closed-loop training grounded in real-world scenarios. Are you fascinated by the latest developments in Vision Language Models and 3D reconstruction? We are looking for a driven Software Engineer to bring ground breaking models into NVIDIA's software ecosystem for neural graphics to improve its robustness and accuracy and enrich its capabilities. Your software will help bridge the gap between the real world and simulations. Join our amazing team and help us build the future of Physical AI! **What you 'll be doing:** * Design, build, and optimize containerized inference execution for the latest 3D VLMs from NVIDIA, turning research work into production-grade, highly optimized software (NIMs, NVIDIA Inference Microservices) * Develop benchmarks to validate the models accuracy and performance (latency, throughput, scalability) * Release and maintain the models and their pipelines throughout their lifecycle (bug fixes, security patches) * Contribute VLM-related features to Open-Source projects like vLLM * Collaborate closely with Research and Product teams and influence our common roadmaps **What we need to see:** * Master's of Science in Computer Science + 3 years, or Electrical Engineering, Bachelor of Science (or equivalent experience) + 5 years of experience. * History of building, validating and releasing production-grade AI distributed systems, backend services, microservices, and cloud technologies. * Deep technical expertise in distributed applications using Docker, Kubernetes, endpoints and their APIs (REST, gRPC), Helm. * Hands-on experience with modern inference platforms (vLLM, SGLang, Torch, TRT, TRT-LLM). * Proficiency with Python and C++. * Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packagi

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