Roblox
Technology
SeniorSoftwareEngineer,UGCValidation–AvatarHeadsandBodies
“Senior Software Engineer, UGC Validation – Avatar Heads and Bodies at Roblox. Skills: UGC Validation, 3D Geometry, Automation Systems. Scale and extend automated validation. Maintain engineering systems”
What You'll Achieve.
Ensure marketplace standards; Detect avatar schema compliance; Flag geometry-based exploits; Measure asset quality programmatically; Enhance asset quality
Industry & Context.
Solving ambiguous challenges; Solving complex challenges
What They're Looking For.
Must Have
BS, MS, or PhD in Computer Science, Expert 3D Math Foundation, Geometric Processing Expertise, Solid understanding of avatar schema compliance, Programming skills in c++, Programming skills in Luau, Programming skills in Python
Nice to Have
Hands-on experience with runtime game engines, Foundational knowledge of rendering pipelines
What You'll Do.
Scale and extend automated validation
Maintain engineering systems
Optimize engineering systems
Expand engineering systems
Analyze avatar schema compliance
Analyze rigging structures
Analyze asset metadata
Enforce marketplace policy
Develop quantitative metrics
Refine quantitative metrics
Serve as geometric processing resource
Collaborate with machine learning teams
Enhance asset quality pipelines
Work across avatar stack
Collaborate with engineers
Collaborate with product owners
Collaborate with artists
Translate policy requirements
Optimize data pipelines
Optimize validation pipelines
Handle large-scale 3D assets
How You'll Work.
Team & Collaboration
Cross-functional environments; Broader engineering initiatives; Machine learning teams; Avatar stack; Product owners; Artists
Applying for this Senior Software Engineer, UGC Validation – Avatar Heads and Bodies role?
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