Roblox
Gaming
SeniorSoftwareEngineer,AvatarAnimation
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“Senior Software Engineer, Avatar Animation at Roblox. Skills: C++, animation systems, animation tools, character animation. Help develop experiences that push the quality bar beyond what was previously thought possible on the platform. Analyze existing animation tech and tools and determine what is needed to meet a project's objectives”
What You'll Achieve.
build groundbreaking experiences that push the boundaries of what is possible on the platform; highlight issues, improve and extend our animation tech, tools and pipeline for all developers; enable our game developers to create engaging and delightful experiences for our millions of players
Industry & Context.
Analyze existing animation tech and tools and determine what is needed to meet a project's objectives
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
What They're Looking For.
Must Have
Proficient in C++, 8+ years of experience, knowledge of character animation, knowledge of game engines, knowledge of tools, C++ programming skills with an ability to write high quality, performant code, Passion about interactive experiences, 3D math skills, well thought out code architecture, Embrace software performance considerations, ability to implement performant solutions for platforms including mobile, Self-sufficient, self-organized, able to take ownership of a project throughout its full lifecycle, Team player mentality, excellent interpersonal and communication skills
Nice to Have
experience with Lua, Prior experience with animation for games / interactive experiences is a huge plus
What You'll Do.
Help develop experiences that push the quality bar beyond what was previously thought possible on the platform
Analyze existing animation tech and tools and determine what is needed to meet a project's objectives
Author documentation on issues
improvements and feature requests for all aspects of character animation tech on Roblox
Work closely with gameplay engineers to implement gameplay interactions using animation tech
Implement innovative solutions to feature requests
collaborate with the Roblox avatar animation team on larger features
improve the overall state of animation on Roblox
How You'll Work.
Team & Collaboration
Work closely with gameplay engineers; collaborate with the Roblox avatar animation team on larger features; working with our internal content teams and community developers; Ability to work closely with and inspire the rest of your team
Communication Scope
excellent interpersonal and communication skills
Process & Methodology
able to take ownership of a project throughout its full lifecycle
Full Job Description
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Senior Software Engineer on the Avatar Animation team, you will leverage the Roblox game engine and tools to build groundbreaking experiences that push the boundaries of what is possible on the platform. Your efforts will not only help create amazing content, but more importantly, will help us highlight issues, improve and extend our animation tech, tools and pipeline for all developers. These efforts will enable our game developers to create engaging and delightful experiences for our millions of players. We are looking for a software engineer who is passionate about animation and world class user experiences including both usability and performance.. You need to be proficient in C++ and have experience working on animation systems and tools. Prior experience with animation for games / interactive experiences is a huge plus. You Will: Help develop experiences that push the quality bar beyond what was previously thought possible on the platform Analyze existing animation tech and tools and determine what is needed to meet a project's objectives Author documentation on issues, improvements and feature requests for all aspects of character animation tech on Roblox Work closely with gameplay engineers
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