Unity Technologies
Gaming
SeniorSoftwareEngineer
Neural analysis suggests this role is
optimal for Senior candidates.
“Senior Software Engineer at Unity Technologies. Skills: C, macOS app development, Windows desktop application development. Work with UI. Work with encoding/decoding”
What You'll Achieve.
Make customers happy
Industry & Context.
Pursue hard problems; Find the right, low latency solution
What They're Looking For.
Must Have
Hands-on experience working in a production C codebase, Familiarity with macOS app development, Familiarity with Windows desktop application development, Experience working with a globally distributed team
Nice to Have
Familiarity with Linux/Ubuntu app development, Familiarity with Windows & Mac Driver development, Worked in the video game industry
What You'll Do.
Work with encoding/decoding
Jump into a C codebase
Build cutting edge technology
Find low latency solutions
Listen to customer feedback
Interpret community needs
How You'll Work.
Team & Collaboration
Work with UI; Work with encoding/decoding; Work with networking; Work with input; Experience working with a globally distributed team
Full Job Description
The opportunity Parsec creates ultra-low latency, high-performance remote desktop technology that empowers creative professionals to work from anywhere, businesses to embrace flexible workplaces, and individuals to play together from anywhere. We're growing so that we can help leaders in gaming, entertainment, engineering, and architecture build the things we love, whether they're in the office or working from home. Parsec is a wholly-owned subsidiary of Unity. Parsec is hiring a Senior Software Engineer to join our small but talented native team, working on our low latency game streaming app. The Parsec app is the foundation of everything we’ve accomplished as a company, and the product our customers use and love daily. We’re looking for someone who will join our team, drive innovation in the core technology, and mentor other engineers at Parsec. To be successful, you’ll need to be able to jump into C code without breaking a sweat, pursue hard problems that you have no prior experience with, and build lean, “performant, modularized, and maintainable code. What you'll be doing Work with UI, encoding/decoding, networking, input, and much more across multiple platforms Jump into a C codebase on day one and confidently deploy code to more than 5 million people Be fascinated with building cutting edge technology in gaming from video rendering to UDP protocols Be obsessed with finding the right, low latency solution to the challenges we face Listen to customer feedback, interpret the needs of the broader community, and find opportunities to delight our customers What we're looking for Hands-on experience working in a production C codebase. Familiarity with macOS app development (e.g., IOKit, CoreGraphics, window/input management) and shipping native apps on macOS. Familiarity with Windows desktop application development. A deep desire to learn, improve a product, and make customers happy. Experience working with a globally distributed team. You might also have (optional)
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