Cloud Imperium Games

Gaming

SeniorLightingArtist

Manchester, United Kingdom FULL TIME
The Brief

“Senior Lighting Artist at Cloud Imperium Games. Skills: lighting, realtime lighting scenarios, cinematic lighting principles, material shading, physically based rendering (PBR). implementing and overseeing high-quality, complex, and cinematic realtime lighting scenarios for Star Citizen. establishing the mood, tone, and visual quality for environments”

What You'll Achieve.

implementing and overseeing high-quality, complex, and cinematic realtime lighting scenarios; establishing the mood, tone, and visual quality for environments; ensuring the final frame showcases the artwork to the highest possible industry standard; help create the best player experience possible; help lead the charge on a groundbreaking universe

Industry & Context.

Gaming
Problems you'll solve

proactively identifying performance bottlenecks

What They're Looking For.

Must Have

Extensive experience in creating high-quality, AAA realtime lighting scenarios, with a portfolio showcasing a masterful handle on mood and composition., Deep understanding of material shading, physically based rendering (PBR), and how the interplay of different materials impacts the final frame under varying light conditions., A profound knowledge of cinematic lighting principles (composition, colour theory, exposure) combined with the technical know-how to implement them in a cutting-edge engine., Excellent communication skills, with a collaborative mindset and the ability to thrive within a highly passionate, fast-paced team environment.

Nice to Have

Proven track record of creating beautiful, exotic sci-fi environments that players get lost in

What You'll Do.

implementing and overseeing high-quality

and cinematic realtime lighting scenarios for Star Citizen

establishing the mood

and visual quality for environments

ensuring the final frame showcases the artwork to the highest possible industry standard

Create and champion believable

cinematic and narrative-driven lighting scenarios for major locations in the game.

Optimise and ensure complex lighting setups work seamlessly within strict defined realtime rendering budgets

proactively identifying performance bottlenecks.

Act as a technical and artistic resource for junior and mid-level artists

helping elevate the team’s collective skillset.

How You'll Work.

Team & Collaboration

Work closely with the Lighting Lead and Art Director to interpret, execute, and help maintain the overall artistic vision across the project.; Collaborate deeply with other departments (Environment Art, Tech Art, Design) to pioneer workflows and help create the best player experience possible.; Act as a technical and artistic resource for junior and mid-level artists, helping elevate the team’s collective skillset.; collaborative mindset

Communication Scope

Excellent communication skills

Free ATS check

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