Medal

Technology

Senior/LeadiOSEngineer

$180–275k New York, New York, United States FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior/Lead candidates.

The Brief

“Senior/Lead iOS Engineer at Medal. Skills: iOS development, Video features, App architecture. Own iOS codebase parts. Contribute to architecture decisions”

Industry & Context.

Technology
Problems you'll solve

Root cause analysis; Troubleshooting

What You'll Do.

Own iOS codebase parts

Contribute to architecture decisions

Build video-heavy features

Optimize video features

Tackle performance work

Navigate iOS sandboxing

Collaborate with design

Collaborate with backend

Collaborate with product

Advocate for user experience

Advocate for performance

Advocate for accessibility

Uphold engineering culture

Stay on top of iOS best practices

Keep tech stack modern

Keep tech stack efficient

How You'll Work.

Team & Collaboration

Cross-functional teams; Backend teams

Full Job Description

THE COMPANY ABOUT MEDAL Medal is the world’s largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and relive their best moments. Every year, our players record billions of clips, each representing a unique, action-packed highlight. We’re building the next generation of gaming communities - social, monetized, and creator-powered. Our mission is to design products that make sharing, discovering, and connecting around gaming moments seamless and fun. We raised a seed round of $133M from General Catalyst and Khosla to discover the next generation of intelligence. THE ROLE We're looking for a Senior/Lead iOS Engineer to take our mobile app to the next level. You'll join a small, talented team of engineers and designers to craft the Medal experience on iOS: from real-time recording and clipping to social feeds, content discovery, and chat. You'll help shape our mobile architecture, influence product direction, and ship experiences seen by millions of gamers. We move fast! An idea pitched on Monday can be in users' hands two or three weeks later. Ex: Stickers went from concept to launch in that window, and that's the rhythm we want to keep. If you love shipping polished mobile experiences, are obsessed with performance and user interaction, and want to work on a product that lives at the intersection of social and gaming, this is for you. YOU WILL - Own major parts of the iOS codebase and contribute to architecture decisions - Build and optimize video-heavy features used by millions of gamers, including recording, clipping, playback, and the social feed - Tackle ongoing performance work: reducing stutter, improving frame rates, and navigating iOS sandboxing challenges around media capture - Collaborate cross-functionally with design, backend, and product to ship fast without sacrificing quality - Advocate for user experience, performance, and accessibility - Help uphold a high bar for code quality and engineering culture - Stay on

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