Splash Damage
game development
SeniorGameplayEngineer
Neural analysis suggests this role is
optimal for Senior candidates.
“Senior Gameplay Engineer at Splash Damage. Skills: Gameplay Programming, Unreal Engine 5, C++. Implement gameplay features. Own technical design”
Industry & Context.
Employing a can-do attitude to solve difficult problems
What They're Looking For.
Must Have
Professional development experience with real-time networked multiplayer games, Professional Unreal Engine 5 development experience, practical knowledge of C++, understanding of game-development related 3D maths principles, people skills and ability to communicate effectively with technical and non-technical team members, Excellent time management skills and the ability to self-organise, Professional experience iteratively implementing gameplay features from inception to delivery, Experience mentoring junior team members and providing clear and considered feedback, Experience working in all phases of game development, from feature design and implementation to bug-fixing
Nice to Have
Knowledge of C++ with relevant professional experience
What You'll Do.
Implement gameplay features
Implement large-scale game features
Provide day-to-day support
Manage time and workload
Plan and maintain roadmaps
Mentor and train team members
How You'll Work.
Team & Collaboration
Work closely with other disciplines; Work effectively in open and collaborative environments; Communicate ideas to team members
Communication Scope
Communicate ideas, intent, trade-offs, and constraints to both technical and non-technical team members
Process & Methodology
plan and maintain roadmaps, Breaking down work into measurable and achievable tasks
Full Job Description
The Space Rangers team are recruiting a Senior Gameplay Engineer to join Splash Damage, at their onsite studio in Bromley! Location: London, Bromley (on-site) About Splash Damage: Based near London, Splash Damage is one of the UK’s longest-running independent game development studios. For over two decades we’ve built team-based shooters that bring players together through cooperation, competition, and shared experiences. Our teams have contributed to some of the industry’s biggest franchises, including Batman, Halo, and Gears of War, as well as creating original titles such as Brink and Dirty Bomb. Today the studio focuses on developing engaging multiplayer experiences in partnership with leading publishers, while continuing to invest in both new projects and our existing franchises, including the open-world survival game SCUM. ABOUT THE ROLE: Members of the Gameplay programming team at the studio are responsible for implementing new and exciting gameplay features within a multiplayer environment. We work closely with other disciplines to help them realise their ideas through rapid prototyping and iterative agile development. As a Senior Gameplay Engineer, you will use your advanced knowledge and experience to own the technical design and implementation of large-scale game features. Through mentoring and championing of best practices, you will provide day-to-day support for more junior members of the team whilst effectively managing your own time and workload through delegation. You will help drive the project forward by working with your discipline lead to plan and maintain roadmaps. We believe that constantly improving on our skills is an essential part of the job and incorporate this into our daily projects. As a senior member of the Engineering team, you will help mentor and train team members. WHAT YOU'LL EXCEL AT: - Working effectively in open and collaborative environments. - Employing a can-do attitude to solve difficult problems as part of an agile, fast-mo
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