CD PROJEKT RED

Tech / AI / Software

SeniorGameplayEngineer

CA$127–210k vancouver, british columbia, canada FULL TIME Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Senior Gameplay Engineer at CD PROJEKT RED. Skills: C++, Unreal Engine, Gameplay architecture, Multiplayer networking. Creating architecture that enables compelling gameplay in a large open world. Supporting both single player and multiplayer environments”

What You'll Achieve.

Create compelling gameplay; Ensure scalable, high-performance player experiences; Achieve the best quality and performance

Industry & Context.

Tech / AI / Software
Problems you'll solve

Debug, profile, and bug fix code

What They're Looking For.

Must Have

Deep proficiency in C++ programming, Extensive knowledge of Unreal Engine and the ability to mentor others in Unreal, Substantial networking experience and understanding of multiplayer gameplay architecture, Knowledge of game engine architecture and algorithms, Understanding of testing strategies for multiplayer development, Clear and effective communication

Nice to Have

Shipped at least one Unreal-based game, particularly with networked or multiplayer modes, Experience developing for recent generation consoles, Experience profiling and optimizing bandwidth

What You'll Do.

Creating architecture that enables compelling gameplay in a large open world

Supporting both single player and multiplayer environments

and maintain modular plugins and project integrations within Unreal Engine 5

high-performance player experiences

Act as the technical owner for critical gameplay features

Architect systems that empower other engineers and content creators to iterate quickly on top-quality gameplay experiences

Design code paths that work elegantly with all of Unreal Engine's network models

Contribute to internal shared technology used by projects across the organization

and bug fix code to achieve the best quality and performance

Document code and work

Create debug tools for other developers

Create tests to cover existing functionality

How You'll Work.

Team & Collaboration

Collaborate in cross-disciplinary pods; Architect systems that empower other engineers and content creators

Communication Scope

Clear and effective communication; Ability to communicate across language and time zone barriers

Full Job Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our [YouTube channel](https://www.youtube.com/CDPRED) where we share behind-the-scenes insights and stories direct from our team members! CD PROJEKT RED is seeking a Senior Gameplay Engineer to join our team. As a Senior Gameplay Engineer, you will be responsible for creating architecture that enables compelling gameplay in a large open world, while supporting both single player and multiplayer environments. You will define, build, and maintain modular plugins and project integrations within Unreal Engine 5 to ensure scalable, high-performance player experiences. Daily Responsibilities: * Collaborate in cross-disciplinary pods, acting as the technical owner for critical gameplay features. * Architect systems that empower other engineers and content creators to iterate quickly on top-quality gameplay experiences. * Design code paths that work elegantly with all of Unreal Engine's network models. * Contribute to internal shared technology used by projects across the organization. * Write readable, high quality, efficient C++ code. * Maintain, debug, profile, and bug fix code to achieve the best quality and performance. * Document code and work, create debug tools for other developers, and create tests to cover existing functionality. ## Qualifications * Deep proficiency in C++ programming * Extensive knowledge of Unreal Engine and the ability to mentor others in Unreal. * Substantial networking experience and understanding of multiplayer gameplay architecture. * Knowledge of game engine architecture and algorithms. * Understanding of testing strategies for multiplayer development. * Clear and effective communication: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential. (Please note that

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