SOFTGAMES

Technology

SeniorGameDesigner(Systems&Economy)

CA$115–165k ~AI est. Canada CONTRACT Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Senior Game Designer (Systems & Economy) at SOFTGAMES. Skills: Systems design, Economy design, Progression design, LiveOps. Design game economy. Balance game economy”

What You'll Achieve.

Maximize player satisfaction; Maximize business performance; Improve game performance; Improve retention; Improve engagement; Improve monetization

Industry & Context.

Technology
Problems you'll solve

Data analysis; KPI analysis; Root cause analysis

Eligibility Requirements

Complete design test

What They're Looking For.

Must Have

5+ years experience designing F2P mobile games, Experience in systems design, Experience in economy design, Experience in progression design, Experience in LiveOps, Proven track record working on casual games, Proven track record working on puzzle games, Deep understanding of player motivation, Deep understanding of retention mechanics, Deep understanding of monetization design, Analytical mindset, Ability to design A/B tests, Ability to execute A/B tests, Ability to translate data into improvements, Advanced spreadsheet skills, Experience building balancing models, Comfortable making decisions based on KPIs, Comfortable making decisions based on player behavior, Excellent English communication skills

Nice to Have

Proficient in using AI tools for data analysis

What You'll Do.

Optimize game economy

Design game progression

Balance game progression

Optimize game progression

Design reward systems

Balance reward systems

Optimize reward systems

Create player motivation loops

Develop LiveOps events

Maintain LiveOps events

Design systems for retention

Design systems for engagement

Design systems for monetization

Maintain economy models

Build balancing spreadsheets

Maintain balancing spreadsheets

Identify player friction points

Identify progression bottlenecks

Identify monetization opportunities

Collaborate with Product teams

Collaborate with BI teams

Collaborate with UA teams

Collaborate with Art teams

Collaborate with Development teams

Guide design decisions

Drive feature improvements

Drive event improvements

Experiment continuously

Communicate design rationale

Communicate trade-offs

Communicate recommendations

How You'll Work.

Team & Collaboration

Product teams; BI teams; UA teams; Art teams; Development teams

Communication Scope

Communicate design rationale; Communicate trade-offs; Communicate recommendations

Full Job Description

At SOFTGAMES, we build games played by millions of players worldwide. We are looking for a Senior Game Designer (Systems & Economy) to help take one of our leading puzzle games to the next level. In this role, you will own the design and optimization of the game’s progression, economy, events, and monetization systems. Your mission is to create compelling short-, mid-, and long-term goals that keep players engaged for months and years while maximizing player satisfaction and business performance. Qualified applicants will be expected to complete a design test. This is a REMOTE position. #### Your Role: * Design, balance, and optimize the game’s economy, progression, and reward systems. * Create engaging player motivation loops across events, features, and monetization. * Develop and maintain a cohesive ecosystem of LiveOps events, ensuring they work together rather than compete for player attention. * Design systems that improve retention, engagement, and monetization while preserving a great player experience. * Build and maintain economy models, balancing spreadsheets, and simulations. * Use data to identify player friction points, progression bottlenecks, and monetization opportunities. * Collaborate closely with Product, BI, UA, Art, and Development teams to improve game performance. * Analyze KPIs such as Retention, ARPDAU, Conversion, LTV, and Engagement to guide design decisions. * Drive feature and event improvements through continuous testing, iteration, and experimentation. * Clearly communicate design rationale, trade-offs, and recommendations across the team. #### Your Profile: * 5+ years of experience designing and operating successful F2P mobile games. * Strong experience in systems design, economy design, progression design, and LiveOps. * Proven track record working on casual or puzzle games. * Deep understanding of player motivation, retention mechanics, and monetization design. * Strong analytical mindset with the ability to design, execute and tra

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