The New York Times
Journalism
SeniorFullStackEngineer,GamesWebPlatformTeam
Neural analysis suggests this role is
optimal for Senior candidates.
“Senior Full Stack Engineer, Games Web Platform Team at The New York Times. Skills: Full-stack development, Go, AWS, React. Develop foundational web infrastructure. Develop new puzzle capabilities”
Industry & Context.
limited on-call hours
What They're Looking For.
Must Have
5+ years of professional software engineering experience, JavaScript (ES6+), semantic HTML, CSS/SCSS, React (or a similar modern framework), Experience building shared component libraries, Go, Java, Python, AWS (or GCP), Docker, Fastly, Product, Design, and Editorial teams
Nice to Have
Prior experience in the gaming industry, web-based games, puzzles, interactive media, CI/CD automation, GitHub Actions, Drone, Terraform, DevOps approach, monitoring and observability tools, Datadog, Sentry, Grafana
What You'll Do.
Develop foundational web infrastructure
Develop new puzzle capabilities
Collaborate with partners
Champion operational and tech excellence
Participate in code reviews
Define best practices
Contribute to engineering community
How You'll Work.
Team & Collaboration
Collaborate with partners in Product, Design, and Production; Work with partners like Product, Design, and Editorial teams
Full Job Description
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It’s why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It’s why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it’s why our business strategy centers on making journalism so good that it’s worth paying for. About the Role, Mission or Department Overview The New York Times is looking for a Web Platform Engineer with full-stack skills to join the Web Platform squad within the Games team. You'll join a foundational squad of engineers, designers, and product managers to help create incredible, immersive gaming experiences across The New York Times' suite of unique games. Additionally, you'll build the infrastructure and new puzzle capabilities that power our world-class content including the internal editorial tools that allow our puzzle creators to delight our players daily. You'll also be part of an engineering organization that values transparency, diversity, learning, and building a community of practice. This is a hybrid role based in our New York City headquarters. Responsibilities: Develop the foundational web infrastructure and shared component libraries that help engineering teams to ship high-quality gaming experiences. Develop new puzzle capabilities for the internal editorial platform, empowering content creators to build immersive new games. Build performant, scalable APIs in Go to support the evolving needs of the Games ecosystem. Collaborate with partners in Product, Design, and Production to translate creative visions into technical solutions. Champion operational and tech excellence by participating in code reviews, defining best practices, and contributing to the engineering community of practice. Demonstrate support and understanding o
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